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libretro/emulators/supertux.yml
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Abdessamad Derraz 3011ee498e feat: record the build file behind a held pin
pin_frozen was prose, and no tool read the build file it cites, so a platform building another revision left the profile holding one nobody ships. pin_build records the platform, its repository, the revision read, the file, the variable and its value. check_freshness reads the file again where the platform's YAML now stands and reports STALE when the value moved. 36 of the 46 held profiles carry it, each value read from the build file at the platform's scraped revision. The other ten name no build file and are counted on one row: six RetroBat binary packages and four holds not tied to a platform build.
2026-11-05 19:54:48 +01:00

54 lines
2.1 KiB
YAML

emulator: "SuperTux"
type: standalone
core_classification: game_engine
source: "https://github.com/SuperTux/supertux"
profiled_date: "2026-10-22"
source_commit: "37cddf24a4abfdec7931a84afd9e87fb8ea18767"
pin_frozen: "EmuELEC, the only platform that ships it, builds this revision, v0.6.3 (EmuELEC packages/sx05re/emuelec-ports/supertux/package.mk:5). Later commits are not part of that build."
pin_build:
- platform: emuelec
repo: "https://github.com/EmuELEC/EmuELEC"
revision: "v4.8"
path: "packages/sx05re/emuelec-ports/supertux/package.mk"
variable: PKG_VERSION
value: "37cddf24a4abfdec7931a84afd9e87fb8ea18767"
core_version: "v0.6.3-1020-g37cddf2"
version_basis:
kind: tag
match: "?[0-9]*.[0-9]*.[0-9]*"
tag: "v0.6.3"
distance: 1020
display_name: "SuperTux (supertux2)"
cores:
- "supertux2"
systems: [supertux]
notes: |
SuperTux 2, the free platformer. The program is supertux2 and every asset
(images, levels, music, sounds, fonts, scripts) is read through PhysFS from
the data directory: the one given on the command line, else
$SUPERTUX2_DATA_DIR, else the build tree when it holds credits.stxt, else the
installed share directory beside the binary. A data directory that cannot
be mounted is logged and the game has nothing to load.
ref: src/supertux/main.cpp:197-266
EmuELEC builds this revision, 1020 commits past the v0.6.3 tag its package
comment names, without the data. On first start its run_supertux.sh
downloads the v0.6.3 source archive, keeps its data directory as
/storage/roms/ports/supertux, renames levels/misc/menu.stl.in and fills its
logo name, then runs supertux2 with SUPERTUX2_DATA_DIR pointing there. The
data is the v0.6.3 tree, not that of the built revision.
ref: EmuELEC packages/sx05re/emuelec-ports/supertux/package.mk:4-9,
EmuELEC packages/sx05re/emuelec-ports/supertux/scripts/run_supertux.sh:10-14,45-66
files:
- name: "SuperTux data"
path: "data/"
type: directory
category: game_data
system: supertux
required: true
installed_on: [emuelec]
description: "Game data tree (data/ of the SuperTux source)"
source_ref: "src/supertux/main.cpp:224-265"