mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-10-23 20:29:06 -05:00
trident cites the Panda3DS fork 3dsTrident vendors as a submodule, now its upstream at the submodule pin 69095ee6. pce-emu, uqm and stonesoup wrote paths from a subdirectory (PCE.emu/, sc2/, crawl-ref/), nesoid named two Java files without their directory; lines unchanged, each read at the pin. The pages no longer take a binary citation (DesktopKinect.dll, an address continuing a BAM.dll range) for a source path, and a Forgejo tree is read page by page: mirrors/Ryujinx holds 4704 entries, 1000 a page.
52 lines
2.0 KiB
YAML
52 lines
2.0 KiB
YAML
emulator: trident
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display_name: "Nintendo - 3DS (Trident)"
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type: libretro
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core_classification: community_fork
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source: https://github.com/DanAlexMorton/3dsTrident
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upstream: https://github.com/DanAlexMorton/Panda3DS
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profiled_date: "2026-03-25"
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source_commit: "b97b0befa326105e181838bc6fa11c546de8294d"
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upstream_commit: "69095ee6d68d21eacac8d1517f0b7b4ed27884d3"
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core_version: git
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library_name: "Trident"
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cores:
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- trident
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systems:
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- 3ds
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notes: >-
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Libretro core wrapping Panda3DS, an HLE Nintendo 3DS emulator.
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Shared font, Mii data, country list and bad word list are embedded in
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the binary via CMRC and compiled-in headers. DSP firmware is loaded from
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the game ROM at runtime, not from an external file.
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DSP modes: HLE (default), LLE (Teakra), Null.
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Files are resolved from the RetroArch save directory
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(<save_dir>/Emulator Files/sysdata/), not the system directory, or from
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the working directory when the frontend gives none. The core reports
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library_name "Trident" (src/libretro_core.cpp:29, 243, 280-285).
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3dsTrident builds the vendor/Panda3DS submodule, DanAlexMorton/Panda3DS
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at 69095ee6, a fork of wheremyfoodat/Panda3DS from their merge base
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944b9892; the libretro wrapper and the files cited below are in that tree.
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files:
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- name: aes_keys.txt
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path: "Emulator Files/sysdata/aes_keys.txt"
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load_from: save_dir
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description: AES encryption keys for decrypting encrypted 3DS ROMs
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required: false
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source_ref: >-
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src/emulator.cpp:234,242-244 (path construction and existence check);
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src/core/crypto/aes_engine.cpp:13-92 (loadKeys, parses key=value text);
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src/core/loader/ncch.cpp:151-164 (panic if encrypted ROM loaded without keys)
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- name: seeddb.bin
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path: "Emulator Files/sysdata/seeddb.bin"
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load_from: save_dir
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description: seed database for seed-encrypted 3DS games
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required: false
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source_ref: >-
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src/emulator.cpp:235,246-248 (path construction and existence check);
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src/core/crypto/aes_engine.cpp:94-153 (setSeedPath, loadSeeds, getSeedFromDB)
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