mirror of
https://github.com/Abdess/retroarch_system.git
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46 lines
2.0 KiB
YAML
46 lines
2.0 KiB
YAML
emulator: Sonic Mania Decompilation
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type: standalone
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core_classification: game_engine
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source: "https://github.com/RSDKModding/Sonic-Mania-Decompilation"
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upstream: "https://github.com/RSDKModding/RSDKv5-Decompilation"
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source_commit: "9dc699428420d752af9767bdb13f585ee0881bc0"
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upstream_commit: "191d7aea6c262d891244172a8609ac69fbfd7571"
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profiled_date: "2026-10-04"
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display_name: "Sonic Mania (RSDKv5 Decomp)"
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cores: []
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systems: [sonic-mania]
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notes: |
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Full RSDKv5 decompilation of Sonic Mania (Christian Whitehead / Headcannon,
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2017). Links against the shared RSDKv5-Decompilation engine; game code
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lives in SonicMania/ and the engine in the dependencies/RSDKv5
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submodule, the upstream repository. The paths below are relative to
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that repository.
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LoadDataPack reads an RSDK v5 container: a 4-byte "RSDK" signature,
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the letter v and a version byte, a 16-bit file count, then an MD5 name
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hash, offset and size per entry. The signature is the only validation;
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the engine never hashes the full pack.
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ref: RSDKv5/RSDK/Core/Reader.cpp:107-164 (LoadDataPack)
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Settings.ini key Game:dataFile overrides the default "Data.rsdk". If
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the ini is absent the engine still calls LoadDataPack("Data.rsdk").
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ref: RSDKv5/RSDK/User/Core/UserCore.cpp:313,557
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When no pack opens, LoadFile reads the same paths as loose files under
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Data/ and the dev menu is turned on.
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ref: RSDKv5/RSDK/Core/Reader.cpp:303-309,
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RSDKv5/RSDK/User/Core/UserCore.cpp:312-314
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files:
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- name: "Data.rsdk"
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category: game_data
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system: sonic-mania
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required: true
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source_ref: "RSDKv5/RSDK/User/Core/UserCore.cpp:313 (Game:dataFile default), RSDKv5/RSDK/User/Core/UserCore.cpp:557 (no Settings.ini), RSDKv5/RSDK/Core/Reader.cpp:107-121 (LoadDataPack signature check)"
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note: |
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Sonic Mania game assets (RSDK v5 container, "RSDK" signature). Shipped
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inside the official Sonic Mania release (Steam, Epic, consoles).
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Without the pack the engine only finds the game if the same files
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sit extracted under Data/.
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