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https://github.com/Abdess/retroarch_system.git
synced 2026-10-11 14:03:23 -05:00
dinothawr's libretro.cpp became libretro.c and its refs already carried the new line numbers, so the pin followed. groovymame cited a Batocera package recipe and jgenesis a RetroBat generator, neither of which lives in the tree each names; both read external now.
33 lines
1.1 KiB
YAML
33 lines
1.1 KiB
YAML
emulator: Dinothawr
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type: libretro
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core_classification: game_engine
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source: "https://github.com/libretro/Dinothawr"
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upstream: "https://github.com/libretro/Dinothawr"
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profiled_date: "2026-03-23"
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source_commit: "62d3e1ecf85f0feea01cad6809a80303a87e8a28"
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core_version: "v1.0"
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display_name: "Dinothawr"
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cores: [dinothawr]
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systems: [dinothawr]
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notes: |
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Puzzle game by the libretro team (Themaister, Agnes Heyer). Push blocks on ice.
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Game data (TMX levels, sprites, music) needed for the core to work.
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Two loading modes:
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1. Load dinothawr.game as content (data in content directory)
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2. supports_no_game=true: loads from system_dir/dinothawr/
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ref: libretro.c:476-479 —
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game_path_dir = join(system_dir, "/", "dinothawr")
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game_path = join(game_path_dir, "/", "dinothawr.game")
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Buildbot provides Dinothawr.zip via Core System Files Downloader.
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ref: buildbot.libretro.com/assets/system/Dinothawr.zip
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data_directories:
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- ref: dinothawr
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source_ref: "libretro.c:479"
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files: []
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# no BIOS/firmware — game data loaded via data_directories or content
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