mirror of
https://github.com/Abdess/retroarch_system.git
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Profiles that read two repositories, a libretro port and its upstream, now prefix each citation with source or upstream, decided by which tree carries the cited value at its pin. The emulator pages use the word to tell libretro glue, emulator code as the port carries it, and the upstream emulator apart.
53 lines
1.8 KiB
YAML
53 lines
1.8 KiB
YAML
emulator: snes9x
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type: libretro
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core_classification: official_port
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source: "https://github.com/libretro/snes9x"
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upstream: "https://github.com/snes9xgit/snes9x"
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logo: "https://raw.githubusercontent.com/snes9xgit/snes9x/master/gtk/data/snes9x.svg"
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profiled_date: "2026-03-25"
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source_commit: "fae2fea08f74180759ef540ee94259213f503480"
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core_version: "1.61"
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display_name: "Nintendo - SNES / SFC (Snes9x)"
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systems: [nintendo-snes, nintendo-satellaview, nintendo-sufami-turbo]
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cores:
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snes9x:
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snes9x_next:
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pocketsnes:
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source: "https://github.com/libretro/snes9x"
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firmware_loading: true
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hle_only: true
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note: |
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Loads BS-X.bin and STBIOS.bin via LoadBIOS() in libretro.cpp.
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BSX_LoadBIOS() in bsx.cpp tries BS-X.bios as fallback.
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Auto-detects Satellaview and Sufami Turbo carts on load.
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Subsystem support via retro_load_game_special() for
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RETRO_GAME_TYPE_BSX, RETRO_GAME_TYPE_SUFAMI_TURBO,
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RETRO_GAME_TYPE_MULTI_CART.
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files:
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- name: "BS-X.bin"
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system: nintendo-satellaview
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description: "Satellaview BS-X BIOS"
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required: false
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size: 1048576
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validation: [size]
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source_ref: "source libretro/libretro.cpp:1414, upstream bsx.cpp:1209, upstream bsx.cpp:1214"
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aliases: ["BS-X.bios"]
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note: "Needed for Satellaview (.bs) games."
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- name: "STBIOS.bin"
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system: nintendo-sufami-turbo
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description: "Sufami Turbo BIOS"
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required: false
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size: 262144
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validation: [size]
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source_ref: "source libretro/libretro.cpp:1506, source libretro/libretro.cpp:1546, source memmap.cpp:1720"
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note: "Needed for Sufami Turbo multi-cart games."
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notes:
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coprocessor_hle: |
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All coprocessors are HLE (DSP1-4, ST010, ST011, ST018, CX4).
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No external firmware files needed. Lookup tables and math
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emulation hardcoded in dsp1-4.cpp, seta010-018.cpp, c4emu.cpp.
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