Files
libretro/bios/Game Engines/C-Dogs SDL/cdogs/graphics/door

Door sprites are generated via imagemagick by compositing several base sprites. See generate.sh for details.

Example (blast)

Copied as-is

  • open_h
  • open_v
  • wall

Door sprites

  • normal_h = open_h + h + left + right

  • normal_left + normal_hmid normal_right

  • normal_v = v + top + bottom

  • normal_top
    normal_vmid
    normal_bottom

Keyed doors

Colors: yellow green blue red

  • key_h = normal_h + key_h + key_left + key_right

  • key_left + key_hmid + key_right

  • key_v = normal_v + key_v + key_top + key_bottom

  • key_top
    key_vmid
    key_bottom