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https://github.com/Abdess/retroarch_system.git
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49 libretro cores had type: game/utility/test instead of type: libretro, breaking the all_libretro filtering in resolve_platform_cores and excluding them from platform packs (e.g. cannonball missing from RetroArch). core_classification already carries the descriptive role. 9 profiles with subdirectory-loading cores (cannonball/, nxengine/, Citra/sysdata/, mame2003/, mame2003-plus/, mame2010/) now have path: fields so cross-reference places files at the correct destination. resolve_local_file now tries basename when name contains a path separator (e.g. res/tilemap.bin -> tilemap.bin), fixing resolution of files with subdirectory names.
17 lines
567 B
YAML
17 lines
567 B
YAML
emulator: ChaiLove
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type: libretro
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core_classification: game_engine
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source: "https://github.com/libretro/libretro-chailove"
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upstream: "https://github.com/libretro/libretro-chailove"
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profiled_date: "2026-03-23"
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core_version: "2.0.0"
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display_name: "ChaiLove"
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cores: [chailove]
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systems: []
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files: []
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notes: >
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2D game framework for libretro using ChaiScript, inspired by LOVE2D.
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Game engine runtime that loads .chai/.chailove game files as content.
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Mounts system_dir at /libretro/system via PhysFS for game scripts,
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but the core itself requires no external files.
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