mirror of
https://github.com/Abdess/retroarch_system.git
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Every profile now has: - profiled_date: date of source code analysis - core_version: version from libretro-core-info .info files - display_name: human-readable name from .info files 260/260 profiles complete. 294/294 libretro cores covered. Standalone emulators (cemu, rpcs3, xemu, vita3k) versioned manually.
35 lines
1.2 KiB
YAML
35 lines
1.2 KiB
YAML
emulator: BennuGD
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type: libretro
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source: "https://github.com/diekleinekuh/BennuGD_libretro"
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profiled_date: "2026-03-18"
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core_version: "git"
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display_name: "Bennu Game Development"
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cores:
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- bennugd
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systems:
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- bennugd
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# BennuGD is an open-source interpreter for BennuGD (.dcb/.dat) game files,
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# running as a libretro core. It is a successor to DIV Games Studio / Fenix.
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# Notable game: Streets of Rage Remake.
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#
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# The official libretro .info file (bennugd_libretro.info) declares zero
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# firmware entries. The core loads content directly via bgdi_main() and does
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# not reference any files from the system directory.
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#
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# retro_load_game() in libretro.c:888-911 only reads the content path and
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# the save directory. RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY is called once
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# (libretro.c:899) solely as a fallback for the save directory, never to
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# load BIOS or firmware.
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#
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# Supported extensions: dcb, dat, exe (Windows BennuGD executables)
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# Valid extensions in libretro.c: dat, dcb
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# Valid extensions in .info: dcb, dat, exe
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notes: |
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No BIOS or firmware required. BennuGD is a self-contained game interpreter.
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Games are loaded as .dcb or .dat bytecode files compiled by the BennuGD
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toolchain. All game assets are bundled with the content.
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files: []
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