mirror of
https://github.com/Abdess/retroarch_system.git
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29 lines
1.2 KiB
YAML
29 lines
1.2 KiB
YAML
emulator: "ES-DE"
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type: launcher
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core_classification: launcher
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exclusion_note: "frontend launches external emulators — BIOS handled by each emulator"
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source: "https://gitlab.com/es-de/emulationstation-de"
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upstream: "https://gitlab.com/es-de/emulationstation-de"
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profiled_date: "2026-08-07"
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source_commit: "60cd1ff1d7102f349c8b922cc834559f74955bf2"
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core_version: "3.4.1"
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display_name: "ES-DE Frontend"
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cores:
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- es-de
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systems: []
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notes: |
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Game browsing frontend. Reads es_systems.xml and es_find_rules.xml from its
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bundled resources (SystemData.cpp:1346-1359, SystemData.cpp:53-72) to locate
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installed emulators and build launch commands, then runs them as subprocesses.
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All other reads are bundled resources (fonts, graphics, shaders, sounds,
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MAME name lists in MameNames.cpp:56-80, TLS bundle in HttpReq.cpp:74),
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app-generated data (es_settings.xml, es_input.xml, gamelists, scraped media,
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themes fetched by the built-in downloader) or optional user-authored config
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(custom_systems/, scripts/). Performs no BIOS handling; the only BIOS-related
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code filters MAME BIOS set names out of gamelists (FileData.cpp:572-580).
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RetroDECK ships it as its frontend component, built from the RetroDECK/ES-DE
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fork and repackaged from the AppImage.
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files: []
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