Files
libretro/emulators/2048.yml
Abdessamad Derraz b7528a71e7 fix: correct type and path fields across 58 emulator profiles
49 libretro cores had type: game/utility/test instead of type: libretro,
breaking the all_libretro filtering in resolve_platform_cores and
excluding them from platform packs (e.g. cannonball missing from
RetroArch). core_classification already carries the descriptive role.

9 profiles with subdirectory-loading cores (cannonball/, nxengine/,
Citra/sysdata/, mame2003/, mame2003-plus/, mame2010/) now have path:
fields so cross-reference places files at the correct destination.

resolve_local_file now tries basename when name contains a path
separator (e.g. res/tilemap.bin -> tilemap.bin), fixing resolution
of files with subdirectory names.
2026-03-29 09:53:46 +02:00

15 lines
429 B
YAML

emulator: "2048"
type: libretro
core_classification: pure_libretro
source: "https://github.com/libretro/libretro-2048"
upstream: "https://github.com/gabrielecirulli/2048"
profiled_date: "2026-03-22"
core_version: "1.0"
display_name: "2048"
cores: [2048]
systems: []
files: []
notes: >
Ground-up C reimplementation of the 2048 puzzle game for libretro.
All assets compiled into the binary. No system directory files required.