mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-11-01 07:33:45 -06:00
One run of profile_sync --all --rebase-refs --fresh. Every guard held: no ref to review, no prose left under an older pin, no file name or hash literal gained in a cited file since the pin, no built_by pin and no pin keyed by build mode. The site's record of cited source paths is rebuilt with them.
80 lines
3.4 KiB
YAML
80 lines
3.4 KiB
YAML
emulator: ET Legacy
|
|
type: standalone
|
|
core_classification: game_engine
|
|
source: "https://github.com/etlegacy/etlegacy"
|
|
upstream: "https://github.com/etlegacy/etlegacy"
|
|
profiled_date: "2026-10-04"
|
|
source_commit: "add16a92f4b10c2955136e3ab7868bfc9bff8fad"
|
|
core_version: "2.86.2+git"
|
|
display_name: "ET: Legacy"
|
|
cores: [etlegacy]
|
|
systems: [enemyterritory]
|
|
|
|
notes: |
|
|
Wolfenstein: Enemy Territory source port. BASEGAME = "etmain"
|
|
(src/qcommon/qcommon.h:783). FS_InitFilesystem
|
|
(src/qcommon/files.c:5066-5094) refuses to start if pak0.pk3 is not reachable under etmain
|
|
and prints "Please copy pak0.pk3 from the 'etmain' path of your
|
|
Wolfenstein: Enemy Territory installation to <path>". pak1.pk3 and
|
|
pak2.pk3 are checked against the server's requested pak list in
|
|
FS_ComparePaks (src/qcommon/files.c:4011-4018) but neither is a
|
|
startup gate. Third-party mods pull them in as needed (see README.md
|
|
"In addition, third party mods might also require pak1.pk3 and
|
|
pak2.pk3"). mp_bin.pk3 ships in the retail release and holds the
|
|
stock multiplayer binaries.
|
|
|
|
NUM_ID_PAKS = 9 (src/qcommon/qcommon.h:811) counts the names recognised
|
|
by FS_idPak. Retail Enemy Territory 2.60b publishes only pak0, pak1,
|
|
pak2 and mp_bin, so the extra slots are reserved for forward compatible
|
|
server lists, never filled by id.
|
|
|
|
fs_game defaults to the legacy mod (src/qcommon/files.c:5141-5148). The
|
|
build packs the cgame and ui libraries with the source tree's etmain/
|
|
assets (configs, presets, locale files) into legacy/legacy_<version>.pk3
|
|
and installs it with the engine (cmake/ETLBuildMod.cmake:281-296). The
|
|
client extracts its cgame and ui libraries from that pk3 at load
|
|
(src/sys/sys_main.c:935-947). The user still has to supply the retail
|
|
pak0.pk3 from the free Enemy Territory 2.60b download. pak0.pk3 holds
|
|
every id map, model, texture and sound.
|
|
|
|
files:
|
|
- name: "pak0.pk3"
|
|
category: game_data
|
|
system: enemyterritory
|
|
path: "etmain/pak0.pk3"
|
|
required: true
|
|
source_ref: "src/qcommon/files.c:5066-5094 (fatal if absent), 5076 (FS_FOpenFileRead \"pak0.pk3\"), src/qcommon/qcommon.h:783 (BASEGAME \"etmain\")"
|
|
note: "Retail Wolfenstein: Enemy Territory 2.60b data pak. Startup gate."
|
|
|
|
- name: "pak1.pk3"
|
|
category: game_data
|
|
system: enemyterritory
|
|
path: "etmain/pak1.pk3"
|
|
required: false
|
|
source_ref: "src/qcommon/files.c:4011-4018 (FS_idPak, NUM_ID_PAKS=9), README.md"
|
|
note: "Retail content update pak. Required by servers running 2.60b, pulled in by FS_ComparePaks."
|
|
|
|
- name: "pak2.pk3"
|
|
category: game_data
|
|
system: enemyterritory
|
|
path: "etmain/pak2.pk3"
|
|
required: false
|
|
source_ref: "src/qcommon/files.c:4011-4018 (FS_idPak), README.md"
|
|
note: "Retail content update pak."
|
|
|
|
- name: "mp_bin.pk3"
|
|
category: game_data
|
|
system: enemyterritory
|
|
path: "etmain/mp_bin.pk3"
|
|
required: false
|
|
source_ref: "src/qcommon/files.c:4011-4018 (FS_idPak)"
|
|
note: "Retail multiplayer QVM binaries. ET Legacy ships its own cgame/ui binaries, and the retail pack is for pure clients joining stock servers."
|
|
|
|
exclusion_note: >
|
|
legacy/legacy_<version>.pk3 is not listed. It is the engine's own build
|
|
output, named after the git describe of the build and holding cgame and
|
|
ui libraries compiled for the host, so every release and architecture
|
|
ships different bytes under a different name. It arrives with every
|
|
install of the engine.
|
|
ref: cmake/ETLBuildMod.cmake:281-296, cmake/ETLVersion.cmake:120-131
|