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NanoBoyAdvance opens general.bios_path, default bios.bin (src/platform/core/src/config.cpp:36 at 3bb6f478). gba_bios.bin is the path ROCKNIX's config.toml sets, recorded under launchers: in rocknix.yml. Without the alias the entry met only PCem's and QEMU's bios.bin, 64 and 128 KB, which BIOSLoader refuses (bios.cpp:17-48). verify counted it held by name, so the launcher layer left it alone and the ROCKNIX pack gained PCem's image. A hashless entry whose every same-named copy fails its size is now not held, and the gba_bios.bin ROCKNIX declares settles it.
44 lines
1.8 KiB
YAML
44 lines
1.8 KiB
YAML
emulator: "NanoBoyAdvance"
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type: standalone
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core_classification: other
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source: "https://github.com/nba-emu/NanoBoyAdvance"
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profiled_date: "2026-10-17"
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source_commit: "3bb6f478f977dbfd3106508536e5fbce90d1898b"
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pin_frozen: "ROCKNIX 20261001 builds this revision of the SDL2 frontend (v1.6 plus four commits). Later upstream work is not part of that build."
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core_version: "1.6"
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display_name: "Nintendo - Game Boy Advance (NanoBoyAdvance)"
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cores:
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- "nanoboyadvance"
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- "nanoboyadvance-sa"
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systems:
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- nintendo-gba
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notes: |
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Game Boy Advance emulator. ROCKNIX builds the SDL2 frontend only
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(PLATFORM_SDL2=ON, PLATFORM_QT=OFF).
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The SDL2 frontend changes the working directory to the executable's
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directory, then reads config.toml there. The BIOS path is the general.bios_path
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key of that file, default "bios.bin", overridden by --bios on the command line.
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ref: src/platform/sdl/main.cpp:288-293, src/platform/core/src/config.cpp:36,
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src/platform/core/include/platform/config.hpp:17, src/platform/sdl/main.cpp:98-102
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The BIOS is required. BIOSLoader refuses a missing path, a directory, and any
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size other than 16 KB, and the frontend prints the reason and exits. There is no
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built-in replacement. bios_skip only jumps past the boot screen after the BIOS
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is loaded.
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ref: src/platform/core/src/loader/bios.cpp:17-48, src/platform/sdl/main.cpp:177-192,
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src/nba/src/core.cpp:42-44
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files:
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- name: "bios.bin"
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path: "bios.bin"
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system: nintendo-gba
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required: true
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size: 16384
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validation: [size]
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config_key: "general.bios_path"
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description: "Game Boy Advance BIOS"
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note: "Any file name through general.bios_path or --bios, or bios.bin beside the executable when neither is set."
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source_ref: "src/platform/core/src/loader/bios.cpp:17-48, src/platform/core/src/config.cpp:36, src/platform/sdl/main.cpp:177-192"
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