Files
libretro/emulators/bennugd.yml
Abdessamad Derraz 58f3006d20 docs: add core_version, display_name to all 260 emulator profiles
Every profile now has:
- profiled_date: date of source code analysis
- core_version: version from libretro-core-info .info files
- display_name: human-readable name from .info files

260/260 profiles complete. 294/294 libretro cores covered.
Standalone emulators (cemu, rpcs3, xemu, vita3k) versioned manually.
2026-03-18 05:20:05 +01:00

35 lines
1.2 KiB
YAML

emulator: BennuGD
type: libretro
source: "https://github.com/diekleinekuh/BennuGD_libretro"
profiled_date: "2026-03-18"
core_version: "git"
display_name: "Bennu Game Development"
cores:
- bennugd
systems:
- bennugd
# BennuGD is an open-source interpreter for BennuGD (.dcb/.dat) game files,
# running as a libretro core. It is a successor to DIV Games Studio / Fenix.
# Notable game: Streets of Rage Remake.
#
# The official libretro .info file (bennugd_libretro.info) declares zero
# firmware entries. The core loads content directly via bgdi_main() and does
# not reference any files from the system directory.
#
# retro_load_game() in libretro.c:888-911 only reads the content path and
# the save directory. RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY is called once
# (libretro.c:899) solely as a fallback for the save directory, never to
# load BIOS or firmware.
#
# Supported extensions: dcb, dat, exe (Windows BennuGD executables)
# Valid extensions in libretro.c: dat, dcb
# Valid extensions in .info: dcb, dat, exe
notes: |
No BIOS or firmware required. BennuGD is a self-contained game interpreter.
Games are loaded as .dcb or .dat bytecode files compiled by the BennuGD
toolchain. All game assets are bundled with the content.
files: []