mirror of
https://github.com/Abdess/retroarch_system.git
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Every profile now has: - profiled_date: date of source code analysis - core_version: version from libretro-core-info .info files - display_name: human-readable name from .info files 260/260 profiles complete. 294/294 libretro cores covered. Standalone emulators (cemu, rpcs3, xemu, vita3k) versioned manually.
37 lines
1.8 KiB
YAML
37 lines
1.8 KiB
YAML
emulator: ECWolf
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type: libretro
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source: "https://github.com/libretro/ecwolf"
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profiled_date: "2026-03-18"
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core_version: ""
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display_name: "Wolfenstein 3D (ECWolf)"
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display_name: "Wolfenstein 3D (ECWolf)"
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cores: [ecwolf]
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systems: [wolfenstein3d]
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verification: md5
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notes: >
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Wolfenstein 3D source port. Plays Wolf3D (wl6/wl1), Spear of Destiny (sod/sdm),
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Super 3D Noah's Ark (n3d), and community pk3 mods. The core requires ecwolf.pk3
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in the system directory - this is the engine data package built from wadsrc/static/
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containing IWADINFO definitions, palettes, sprites, map configs, and lump remappers.
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Game data files (vswap, gamemaps, vgagraph, audiot) are loaded from the content
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directory, not the system directory. The core auto-detects the game variant by
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scanning lump contents against IWADINFO MustContain rules. Spear of Destiny
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mission packs (sd2/sd3) and Mac Wolfenstein variants are also supported.
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Blake Stone and Rise of the Triad support is flagged as Preview.
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The SelectGame path searches: content directory, system directory, BaseDataPaths
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config, then platform-specific paths (Steam, GOG installs on desktop).
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files:
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- name: "ecwolf.pk3"
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description: "ECWolf engine data package"
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required: true
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md5: "c011b428819eea4a80b455c245a5a04d"
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source_ref: "ecwolf_libretro.info:firmware0, version.h:MAIN_PK3, wl_iwad.cpp:SelectGame"
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notes: >
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Built from wadsrc/static/ via zipdir. Contains IWADINFO (game detection rules),
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palettes (wolfpal, spearpal, blakepal, noahpal), map lump remappers (wl6map,
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sodmap, etc.), DECORATE actor definitions, MAPINFO, SNDINFO, SNDSEQ, textures,
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sprites, fonts, and localization strings. Without this file the core errors
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with "Could not open ecwolf.pk3!". The md5 corresponds to the version shipped
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with the current libretro buildbot release.
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