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libretro/emulators/gngeopi.yml
T
Abdessamad Derraz bb19a6d5cf feat: profile what RetroBat and RetroPie run
100 emulator names the two platforms run had no profile, so their packs carried nothing for them. Each was read from the platform's own launcher or scriptmodule: the same program as an existing profile takes the name in cores:, a different build gets its own profile read from that version, a launcher or self-contained game goes to remove_cores, and the rest are new profiles written from their source or shipped binary. The files they need that the collection lacked are collected from the upstream distributions. Bungie and splitwolf trees are read by path and stay out of dedup.
2026-10-20 06:14:10 +02:00

199 lines
7.3 KiB
YAML

emulator: GnGeo-Pi
type: standalone
core_classification: community_fork
source: "https://github.com/ymartel06/GnGeo-Pi"
profiled_date: "2026-10-20"
source_commit: "b94571c6097b67cfc9db5eaffb98cdc8bcb55c6e"
core_version: "0.85"
display_name: "SNK - Neo Geo (GnGeo-Pi)"
mode: standalone
cores:
- gngeopi
systems:
- snk-neogeo-mvs
- snk-neogeo-aes
notes: |
Raspberry Pi build of Gngeo by Yannick Martel, imported as the Gngeo 0.8
tree of Mathieu Peponas (gngeo/configure.in:3) and released as 0.85. The
repository is not a git fork of any Gngeo history. RetroPie builds
gngeo/, installs it to its own prefix and launches it with
"-i $romdir/neogeo -B <prefix>/neogeobios".
-B sets biospath, an option the code defines and never reads. The BIOS
archive is opened from rompath, the -i directory, as neogeo.zip. The same
archive is opened as the parent of every game whose definition names
neogeo as parent, and a missing parent ends the load.
ref: gngeo/src/conf.c:416-425, gngeo/src/roms.c:1217-1235,1364-1375
Members of neogeo.zip are found by exact name only, dr_load_bios passing no
CRC. 000-lo.lo is read for every game. The board fix layer is read as
sfix.sfx then sfix.sfix, unless the game's definition loads it itself. The
68K BIOS follows the system option (arcade by default) and the country
option (europe by default): unibios reads uni-bios.rom from the archive or
loose from rompath, home reads aes-bios.bin, and arcade reads vs-bios.rom,
usa_2slt.bin, asia-s3.rom or sp-s2.sp1 for japan, usa, asia and any other
country. A member that is not found ends the load.
ref: gngeo/src/roms.c:1237-1308, gngeo/src/unzip.c:186-215,
gngeo/src/conf.c:119-142, gngeo/src/emu.h:34-43
Game definitions come from gngeo_data.zip, the datafile installed to the
package data directory, as rom/<game>.drv: 237 definitions, each giving the
parent and every member with its region, size and CRC32. A game member is
looked up by name or CRC32 in the game archive, then in the parent. A miss
in the audio BIOS, fix BIOS or 68K BIOS regions is tolerated, any other miss
ends the load. 58 definitions name a BIOS member: sfix.sfix (CRC32
c2ea0cfd) in the fix BIOS region, sm1.sm1 (CRC32 94416d67) in the audio
BIOS region for neogeo, irrmaze and the svc bootlegs, and board BIOS images
that live in the game's own archive (236-bios.bin for irrmaze, 271-bios.bin
for kf2k3pcb, sp-4x.sp1 for ms5pcb and svcpcb).
ref: gngeo/src/resfile.c:70-117, gngeo/src/roms.c:1347-1362,1428-1460,
gngeo/src/roms.h:8-17,25-40
The CMC42 and CMC50 key tables are read from the same datafile, the older
direct reads from the author's home directory being commented out. The
datafile also holds the menu skin.
ref: gngeo/src/neocrypt.c:618-656, gngeo/src/menu.c:535-537
files:
- name: "neogeo.zip"
system: snk-neogeo-mvs
required: true
category: bios_zip
description: "Neo Geo system ROMs"
note: >-
Opened from rompath, the ROM directory, for the BIOS and again as the
parent archive of most games. Its absence ends the load with "Can't open
BIOS". The container is never hashed.
source_ref: "gngeo/src/roms.c:1224-1235,1364-1375"
- name: "000-lo.lo"
archive: neogeo.zip
system: snk-neogeo-mvs
required: true
description: "Zoom lookup table"
note: "Read by name for every game, and a miss ends the load."
source_ref: "gngeo/src/roms.c:1237-1241"
- name: "sfix.sfx"
aliases: ["sfix.sfix"]
archive: neogeo.zip
system: snk-neogeo-mvs
required: true
size: 131072
crc32: "c2ea0cfd"
description: "Board fix layer tiles"
note: >-
Read as sfix.sfx then sfix.sfix, 0x20000 bytes converted. Skipped when the
game definition lists sfix.sfix itself, which it then finds by name or by
CRC32 c2ea0cfd. The CRC is the one the shipped definitions carry.
source_ref: "gngeo/src/roms.c:1243-1258,1424-1428"
- name: "sp-s2.sp1"
archive: neogeo.zip
system: snk-neogeo-mvs
required: true
description: "MVS 68K BIOS, Europe"
note: >-
Default selection, arcade system with country europe or any value other
than japan, usa and asia.
source_ref: "gngeo/src/roms.c:1286-1307, gngeo/src/conf.c:416-417"
- name: "vs-bios.rom"
archive: neogeo.zip
system: snk-neogeo-mvs
required: false
description: "MVS 68K BIOS, Japan"
note: "Read when the system is arcade and the country japan."
source_ref: "gngeo/src/roms.c:1287-1290"
- name: "usa_2slt.bin"
archive: neogeo.zip
system: snk-neogeo-mvs
required: false
description: "MVS 68K BIOS, USA"
note: "Read when the system is arcade and the country usa."
source_ref: "gngeo/src/roms.c:1291-1293"
- name: "asia-s3.rom"
archive: neogeo.zip
system: snk-neogeo-mvs
required: false
description: "MVS 68K BIOS, Asia"
note: "Read when the system is arcade and the country asia."
source_ref: "gngeo/src/roms.c:1294-1296"
- name: "aes-bios.bin"
archive: neogeo.zip
system: snk-neogeo-aes
required: false
description: "AES 68K BIOS"
note: "Read when the system option is home."
source_ref: "gngeo/src/roms.c:1284-1285"
- name: "uni-bios.rom"
archive: neogeo.zip
system: snk-neogeo-mvs
required: false
size: 131072
description: "Universe BIOS"
note: >-
Read when the system option is unibios, first from neogeo.zip, then as a
loose file in rompath of which 0x20000 bytes are read. Any Universe BIOS
release renamed to uni-bios.rom is accepted.
source_ref: "gngeo/src/roms.c:1261-1281"
- name: "sm1.sm1"
archive: neogeo.zip
system: snk-neogeo-mvs
required: false
size: 131072
crc32: "94416d67"
description: "Audio board BIOS"
note: >-
Listed in the audio BIOS region by the neogeo, irrmaze, svcboot,
svcplus, svcplusa and svcsplus definitions. A miss in that region is
tolerated.
source_ref: "gngeo/src/roms.c:1438-1456, gngeo/src/roms.h:8"
- name: "gngeo_data.zip"
system: snk-neogeo-mvs
required: true
bundled: true
category: game_data
size: 220778
sha1: "91575955d0ac81735064256d0f5ac1850387bd71"
md5: "60f938bb73e1512c2904924c1971fc56"
description: "Romset definitions, CMC key tables and menu skin"
note: >-
Installed to the package data directory by make install and named by the
datafile option. Without a definition for the game the load ends with
"Can't find rom driver".
source_ref: "gngeo/src/conf.c:425, gngeo/src/resfile.c:70-117, gngeo/src/roms.c:1355-1360, gngeo/gngeo.dat/Makefile.am:1-2"
- name: "cmc42.xor"
path: "rom/cmc42.xor"
archive: gngeo_data.zip
system: snk-neogeo-mvs
required: true
bundled: true
category: game_data
size: 2304
crc32: "86af55af"
sha1: "4b1b4ba452735c55b39d215d926a5d9a55fec754"
description: "CMC42 graphics decryption key tables"
source_ref: "gngeo/src/neocrypt.c:618-636"
- name: "cmc50.xor"
path: "rom/cmc50.xor"
archive: gngeo_data.zip
system: snk-neogeo-mvs
required: true
bundled: true
category: game_data
size: 2816
crc32: "eb67fc2d"
sha1: "e947c634549a63a746725a1330df7ae778dde305"
description: "CMC50 graphics and M1 decryption key tables"
source_ref: "gngeo/src/neocrypt.c:637-656"