Files
libretro/emulators/fbalpha2012_cps2.yml
Abdessamad Derraz 257ec1a527 fix: round 2 audit fixes, updated emulator profiles
Scripts:
- fix generate_site nav regex destroying mkdocs.yml content
- fix auto_fetch comma-separated MD5 in find_missing
- fix verify print_platform_result conflating untested/missing
- fix validate_pr path traversal and symlink check
- fix batocera_scraper brace counting and escaped quotes in strings
- fix emudeck_scraper hash search crossing function boundaries
- fix pipeline.py cwd to repo root via Path(__file__)
- normalize SHA1 comparison to lowercase in generate_pack

Emulator profiles:
- emux_gb/nes/sms: reclassify from alias to standalone profiles
- ep128emu: remove .info-only files not referenced in source
- fbalpha2012 variants: full source-verified profiles
- fbneo_cps12: add new profile
2026-03-19 15:00:18 +01:00

43 lines
1.7 KiB
YAML

emulator: "FB Alpha 2012 CPS-2"
type: frozen_snapshot
source: "https://github.com/libretro/fbalpha2012_cps2"
upstream: "https://www.fbalpha.com"
profiled_date: "2026-03-19"
core_version: "v0.2.97.28"
display_name: "Arcade (FB Alpha 2012 CPS-2)"
cores:
- fbalpha2012_cps2
systems:
- cps2
notes: |
Frozen snapshot of Final Burn Alpha v0.2.97.28 (circa 2012), CPS-2 only.
NOT an alias of FBNeo — different codebase, different ROM set compatibility.
Exists for RAM-constrained platforms (3DS, embedded). Most users should use FBNeo.
CPS-2 has no system BIOS. Each game's ROM set is self-contained:
68000 program ROMs + Z80 sound program + GFX ROMs + QSound samples.
QSound is emulated in software (qs_c.c:QscInit, panning table + DSP emulation).
No external QSound DSP ROM (dl-1425.bin) needed — unlike MAME, FBA emulates
the QSound chip directly without requiring the DSP program ROM.
Z80 sound program loaded from game ROM set into CpsZRom buffer (cps.c:451,
BurnLoadRom). QSound samples loaded into CpsQSam. All from the game ZIP.
Board PLDs (buf1, ioa1, prg2, rom1) referenced via A_BOARD_QSOUND_PLDS
macro, all marked BRF_OPT. GAL/PAL dumps for hardware preservation only.
Zero BRF_BIOS entries in entire codebase.
ROM path: ROMs loaded from content directory (g_rom_dir, libretro.cpp).
g_system_dir is set (line 988) but never used for any file loading.
The .info note "BIOS files must be inside the ROM directory" is misleading —
there are no BIOS files for CPS-2. Generic note across all FBA cores.
need_fullpath=true, block_extract=true, extensions=zip.
files: []
exclusion_note: "CPS-2 arcade hardware has no system BIOS. QSound DSP emulated in software (qs_c.c). Each game ROM set is self-contained."