Files
libretro/emulators/pcsx_rearmed_standalone.yml
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Abdessamad Derraz ab9fe76de2 fix: resolve the cores handhelds rename
ArkOS ran the GBA with gpsp_ezode_mod and dArkOS with mgba_rumble: no
profile named them, so an install for the card's games kept every GBA
core's files, FBNeo's 3,472 data files among them. Each rename proven
from the OS build (same code base, same BIOS loading) joins its
profile's cores. The resolver folds either separator, and falls back to
the emulator column when the core names a mode, a machine or a plugin
of that program, only where its profile declares the folder's system:
MAME documents no GameKing ROM. 109 unresolved names are 56, each one
recorded with why in tests/test_games_index.py.
2026-11-09 06:04:42 +01:00

61 lines
2.5 KiB
YAML

emulator: PCSX-ReARMed (standalone)
type: standalone
core_classification: embedded_hle
source: "https://github.com/notaz/pcsx_rearmed"
profiled_date: "2026-10-20"
source_commit: "8b6c163575e6ce9a0537553e0d4ed4225315955e"
core_version: "r26"
version_basis:
kind: file
path: "frontend/libretro.c"
pattern: 'info->library_version\s+=\s+"([^"]+)'
display_name: "Sony - PlayStation (PCSX-ReARMed standalone)"
mode: standalone
cores:
- pcsx-rearmed
- "pcsx_standalone"
systems:
- sony-playstation
notes: |
notaz's own SDL front end of PCSX-ReARMed, the pcsx binary built by the
repository's configure and make, not the libretro core. RetroPie
builds it from master, creates a bios folder in its install directory,
links SCPH1001.BIN from its BIOS directory into that folder and runs
./pcsx -cdfile <image> from the install directory.
The BIOS folder is <home>/.pcsx/bios/. home is "." when a .pcsx folder
exists in the working directory, which RetroPie provides, and the bios
folder of the working directory then replaces it.
ref: frontend/main.c:85-102, frontend/main.c:505-520, frontend/main.h:25-37
The front end names no BIOS file. At start it lists every regular file
or link of exactly 512 KiB or 4 MiB in that folder, the menu offers them
beside HLE, and the choice is saved in the configuration. Until a
configuration has been saved the menu selects the first file the
directory listing returns, and a launch with -cdfile that never opens
the menu runs with HLE. psxMemReset reads the first 0x80000 bytes of
the selected file and falls back to HLE when it cannot be read whole.
ref: frontend/menu.c:2581-2632, frontend/menu.c:2535-2550,
frontend/menu.c:1655-1661, frontend/main.c:452,
libpcsxcore/psxmem.c:291-333
cheatpops.db, a cwcheat list read from the working directory when a disc
is inserted, is optional and not installed by RetroPie.
ref: frontend/main.c:312-321, frontend/main.c:398-401
files:
- name: "SCPH1001.BIN"
system: sony-playstation
description: "PlayStation BIOS, any 512 KiB image, named as RetroPie links it"
size: 524288
validation: [size]
required: false
hle_fallback: true
note: >-
The code accepts any file name. SCPH1001.BIN is the one name RetroPie
links into the bios folder, so it is the only image this install can
list. A 4 MiB file is also listed, and only its first 512 KiB are
loaded.
source_ref: "frontend/menu.c:2619-2628, libpcsxcore/psxmem.c:314-327"