Files
libretro/emulators/fbalpha2012_cps1.yml
Abdessamad Derraz 257ec1a527 fix: round 2 audit fixes, updated emulator profiles
Scripts:
- fix generate_site nav regex destroying mkdocs.yml content
- fix auto_fetch comma-separated MD5 in find_missing
- fix verify print_platform_result conflating untested/missing
- fix validate_pr path traversal and symlink check
- fix batocera_scraper brace counting and escaped quotes in strings
- fix emudeck_scraper hash search crossing function boundaries
- fix pipeline.py cwd to repo root via Path(__file__)
- normalize SHA1 comparison to lowercase in generate_pack

Emulator profiles:
- emux_gb/nes/sms: reclassify from alias to standalone profiles
- ep128emu: remove .info-only files not referenced in source
- fbalpha2012 variants: full source-verified profiles
- fbneo_cps12: add new profile
2026-03-19 15:00:18 +01:00

40 lines
1.6 KiB
YAML

emulator: "FB Alpha 2012 CPS-1"
type: frozen_snapshot
source: "https://github.com/libretro/fbalpha2012_cps1"
upstream: "https://www.fbalpha.com"
profiled_date: "2026-03-19"
core_version: "v0.2.97.28"
display_name: "Arcade (FB Alpha 2012 CPS-1)"
cores:
- fbalpha2012_cps1
systems:
- cps1
notes: |
Frozen snapshot of Final Burn Alpha v0.2.97.28 (circa 2012), CPS-1 only.
NOT an alias of FBNeo — different codebase, different ROM set compatibility.
Exists for RAM-constrained platforms (3DS, embedded). Most users should use FBNeo.
CPS-1 has no system BIOS. Each game's ROM set is self-contained:
68000 program ROMs + Z80 sound program + GFX ROMs + (optional) QSound samples.
QSound games (Cadillacs & Dinosaurs, etc.) include audio samples directly in
their ROM set (cd-q1.1k through cd-q4.4k), not as a separate DSP BIOS.
Board PLDs (buf1, ioa1, prg1, rom1, sou1) are listed in ROM definitions as
BRF_OPT (optional). These are GAL/PAL dumps for hardware preservation —
never loaded by the emulator.
ROM path: ROMs are loaded from the content directory (g_rom_dir), not system
directory. system_directory is obtained (libretro.cpp:1645) but never used.
The .info note "BIOS files must be inside the ROM directory" is misleading —
there are no BIOS files for CPS-1. This note is generic across all FBA cores.
244 ROM sets defined (488 STD_ROM_PICK/FN entries = 244 games).
is_experimental=false, need_fullpath=true, block_extract=true.
files: []
# CPS-1 has no BIOS. All required data is in per-game ROM sets (ZIP archives).
exclusion_note: "CPS-1 arcade hardware has no system BIOS. Each game ROM set is self-contained."