mirror of
https://github.com/Abdess/retroarch_system.git
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388 lines
14 KiB
YAML
388 lines
14 KiB
YAML
emulator: Flycast Dojo
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type: standalone
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core_classification: enhanced_fork
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source: "https://github.com/blueminder/flycast-dojo"
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upstream: "https://github.com/flyinghead/flycast"
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source_branch: "dojo"
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source_commit: "745815c929fca4a893be28c99351b44d984b6642"
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upstream_commit: "f13d7ad2dcf141f59a999090dbc0f78be196e665"
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upstream_frozen: "The dojo branch carries flyinghead/flycast up to this commit, with the Dojo commits on top and no later merge."
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logo: "https://raw.githubusercontent.com/blueminder/flycast-dojo/master/shell/linux/flycast-dojo.png"
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profiled_date: "2026-10-23"
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core_version: "dojo-7.8"
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display_name: "Sega - Dreamcast/Naomi (Flycast Dojo)"
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cores:
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- flycast-dojo
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- "flycast_dojo"
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systems:
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- sega-dreamcast
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- sega-naomi
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- sega-naomi2
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- sega-atomiswave
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- sega-systemsp
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mode: standalone
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verification: existence
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data_root:
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windows:
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path: "<folder of flycast.exe>/data"
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source_ref: "core/windows/winmain.cpp:77-99"
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macos:
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path: "~/Library/Application Support/Flycast/data"
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source_ref: "shell/apple/emulator-osx/emulator-osx/osx-main.mm:106-132"
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note: "~/.flycast/data when ~/.flycast exists. A second running instance appends its number to the folder"
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linux:
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path: "$XDG_DATA_HOME/flycast-dojo, else ~/.local/share/flycast-dojo"
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source_ref: "core/linux-dist/main.cpp:148-178,340"
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notes: |
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Fork of Flycast adding rollback and delay netplay, a lobby, spectating,
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replay recording and a training mode. The Dojo 7 releases are tagged on the
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dojo branch, which carries flyinghead/flycast up to f13d7ad of 2024-05-11
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with the Dojo commits on top. The master branch is the older Dojo 6 line.
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The build names itself with git describe, so the version string is the tag.
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ref: .github/workflows/build-and-release.yml:4-6, .github/workflows/build-and-release.yml:27
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Every file below is read from the data directory, flat, with no subfolder.
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The user data directory is <exe>/data on Windows,
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$XDG_DATA_HOME/flycast-dojo or $HOME/.local/share/flycast-dojo on Linux,
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the data/ folder of $HOME/.flycast or ~/Library/Application Support/Flycast
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on macOS, and /flycast-dojo/data on Switch. A missing file is then looked up
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in the system data directories (on Linux $XDG_DATA_DIRS or /usr/local/share
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and /usr/share, each with flycast-dojo appended, every $FLYCAST_BIOS_PATH
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entry, ./ and data/), then in the directory of the loaded game. Boot ROMs,
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flash and arcade BIOS archives are also searched in every ContentPath entry.
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ref: core/linux-dist/main.cpp:148-178, 255-296, 337-344,
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core/windows/winmain.cpp:77-97,
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shell/apple/emulator-osx/emulator-osx/osx-main.mm:108-137,
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core/stdclass.cpp:83-105, core/oslib/oslib.cpp:52-81, 88-103
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The boot ROM prefix follows the platform (core/hw/flashrom/nvmem.cpp:35-50):
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Dreamcast -> dc_
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NAOMI -> naomi_
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NAOMI 2 -> naomi2_
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Atomiswave -> aw_
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System SP -> no prefix
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Boot ROM search pattern (core/hw/flashrom/nvmem.cpp:256-272):
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{prefix}boot.bin, {prefix}boot.bin.bin, {prefix}bios.bin, {prefix}bios.bin.bin
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Flash search takes a single name, {prefix}nvmem.bin, on Dreamcast only. The
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arcade platforms keep their flash under the per-game save path, and when it
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is absent the NAOMI and Atomiswave defaults compiled into the binary are
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used for the games that have one (core/hw/flashrom/nvmem.cpp:214-254).
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The aw_ prefix never reaches a filename: the boot ROM search is skipped on
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Atomiswave, whose BIOS comes from awbios.zip.
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Arcade BIOS archives are opened as <name>.zip, then <name>.7z
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(core/hw/naomi/naomi_cart.cpp:57-75). Each ROM is looked up by CRC32 in
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the game archive, its parent and the BIOS archive, then by file name in
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the same order, and the blob of the configured region is taken, else the
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first one listed. awbios declares no CRC32, so its member is found by name.
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No hash is checked on an archive. A game with no bios field reads naomi.zip
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and runs from the flat naomi_boot.bin when the archive is missing. A game
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that names a BIOS aborts without it (core/hw/naomi/naomi_cart.cpp:190-206).
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NAOMI 2 and System SP are platforms of their own: naomi_cart_GetPlatform
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returns DC_PLATFORM_NAOMI2 for a game whose bios field is naomi2 and
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DC_PLATFORM_SYSTEMSP for segasp (core/hw/naomi/naomi_cart.cpp:785-806).
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UseReios defaults to on, so the Dreamcast boots through reios and reads
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dc_boot.bin only when HLE BIOS is turned off, to start the BIOS menu
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without a disc, or for the product ids that force the real BIOS
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(core/cfg/option.cpp:127, core/emulator.cpp:262-279, 502-526).
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The release archives hold the binary and its libraries alone. The default
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arcade flash images, the on-screen button sheet and the reios font are
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compiled in as resources.
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ref: CMakeLists.txt:966-1001, .github/workflows/build-and-release.yml:56,
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.github/workflows/build-and-release.yml:71-72
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Also read but never user supplied: buttons.png overrides the compiled in
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button sheet (core/rend/osd.cpp:155-174), mappings/*.cfg are written by the
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input configuration screen (core/input/mapping.cpp:401, 461-463),
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flycast.lua is a user script (core/lua/lua.cpp:750-760), and the training
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mode runs training/cvs2.lua or training/mvsc2.lua from the config directory
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for those two games, otherwise training/<game>.lua from the data directory
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(core/dojo/dojo.cpp:287-319).
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files:
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# -------------------------------------------------------
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# Sega Dreamcast
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# -------------------------------------------------------
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- name: dc_boot.bin
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aliases: ["dc_boot.bin.bin", "dc_bios.bin", "dc_bios.bin.bin"]
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system: sega-dreamcast
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required: false
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hle_fallback: true
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min_size: 2097152
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validation: [size]
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note: "Boot ROM. reios runs by default and when it is absent. Read when HLE BIOS is off, for the product ids that force the real BIOS, and to boot the BIOS menu without a disc, which fails without it. Read fails below 2 MB."
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source_ref: "source core/hw/flashrom/nvmem.cpp:256-272, source core/emulator.cpp:502-526, source core/hw/flashrom/flashrom.cpp:21-33"
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- name: dc_nvmem.bin
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system: sega-dreamcast
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required: false
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min_size: 131072
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validation: [size]
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note: "Flash memory. Created and filled with factory settings when absent, and written back under this name."
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source_ref: "source core/hw/flashrom/nvmem.cpp:214-222, source core/hw/flashrom/nvmem.cpp:120-197, source core/hw/flashrom/nvmem.cpp:274-284"
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# -------------------------------------------------------
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# Sega NAOMI
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# -------------------------------------------------------
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- name: naomi_boot.bin
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aliases: ["naomi_boot.bin.bin", "naomi_bios.bin", "naomi_bios.bin.bin"]
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system: sega-naomi
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required: false
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min_size: 2097152
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validation: [size]
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note: "Flat boot ROM. Games whose bios field is null run from it when naomi.zip is missing."
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source_ref: "source core/hw/flashrom/nvmem.cpp:256-272, source core/hw/naomi/naomi_cart.cpp:190-206"
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- name: naomi.zip
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system: sega-naomi
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required: true
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category: bios_zip
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note: "System BIOS archive. 102 game entries name it and abort without it, and the 131 entries with no bios field read it too."
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source_ref: "source core/hw/naomi/naomi_roms.cpp:83-141, source core/hw/naomi/naomi_cart.cpp:190-206"
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contents:
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- name: epr-21576h.ic27
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description: Japan
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size: 2097152
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crc32: "d4895685"
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- name: epr-21576g.ic27
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description: Japan
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size: 2097152
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crc32: "d2a1c6bf"
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- name: epr-21578h.ic27
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description: Export
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size: 2097152
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crc32: "7b452946"
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- name: epr-21578g.ic27
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description: Export
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size: 2097152
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crc32: "55413214"
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- name: epr-21577h.ic27
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description: USA
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size: 2097152
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crc32: "fdf17452"
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- name: epr-21577g.ic27
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description: USA
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size: 2097152
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crc32: "25f64af7"
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- name: epr-21579d.ic27
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description: Korea
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size: 2097152
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crc32: "33513691"
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- name: epr-21576h_multi.ic27
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description: "Multi-region, listed for the Korea region"
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size: 2097152
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crc32: "cce01f1f"
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- name: airlbios.zip
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system: sega-naomi
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required: false
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category: bios_zip
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note: "Airline Pilots Deluxe. Required by alpilot and alpilotj."
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source_ref: "source core/hw/naomi/naomi_roms.cpp:29-37, source core/hw/naomi/naomi_roms.cpp:932, 964"
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contents:
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- name: epr-21802.ic27
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description: Export
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size: 2097152
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crc32: "a77c6b1c"
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- name: epr-21801.ic27
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description: USA
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size: 2097152
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crc32: "a21bef24"
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- name: f355bios.zip
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system: sega-naomi
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required: false
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category: bios_zip
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note: "Ferrari F355 Challenge twin. Required by f355twin, f355twinp and f355twn2."
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source_ref: "source core/hw/naomi/naomi_roms.cpp:46-56, source core/hw/naomi/naomi_roms.cpp:1843, 1883, 1923"
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contents:
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- name: epr-22851.ic27
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description: Export
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size: 2097152
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crc32: "62483677"
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- name: epr-22850.ic27
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description: USA
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size: 2097152
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crc32: "28aa539d"
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- name: epr-22849.ic27
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description: Japan
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size: 2097152
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crc32: "121e009c"
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- name: f355dlx.zip
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system: sega-naomi
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required: false
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category: bios_zip
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note: "Ferrari F355 Challenge deluxe. Required by f355."
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source_ref: "source core/hw/naomi/naomi_roms.cpp:57-71, source core/hw/naomi/naomi_roms.cpp:1797"
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contents:
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- name: epr-21864.ic27
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description: Export
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size: 2097152
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crc32: "12ed7c66"
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- name: epr-21863.ic27
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description: USA
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size: 2097152
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crc32: "0615a4d1"
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- name: epr-21862.ic27
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description: Japan
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size: 2097152
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crc32: "1f630716"
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- name: hod2bios.zip
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system: sega-naomi
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required: false
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category: bios_zip
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note: "House of the Dead 2. Required by hotd2, hotd2o, hotd2e and hotd2p."
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source_ref: "source core/hw/naomi/naomi_roms.cpp:72-82, source core/hw/naomi/naomi_roms.cpp:2170, 2209, 2248, 2287"
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contents:
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- name: epr-21331.ic27
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description: Export
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size: 2097152
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crc32: "065f8500"
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- name: epr-21330.ic27
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description: USA
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size: 2097152
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crc32: "9e3bfa1b"
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- name: epr-21329.ic27
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description: Japan
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size: 2097152
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crc32: "d99e5b9b"
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# -------------------------------------------------------
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# Sega NAOMI 2
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# -------------------------------------------------------
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- name: naomi2_boot.bin
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aliases: ["naomi2_boot.bin.bin", "naomi2_bios.bin", "naomi2_bios.bin.bin"]
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system: sega-naomi2
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required: false
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min_size: 2097152
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validation: [size]
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note: "Flat boot ROM for the NAOMI 2 platform. Every NAOMI 2 game names naomi2 in its bios field, so naomi2.zip is still required and replaces it."
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source_ref: "source core/hw/flashrom/nvmem.cpp:43-44, 256-272"
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- name: naomi2.zip
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system: sega-naomi2
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required: true
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category: bios_zip
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note: "System BIOS archive. All 45 NAOMI 2 game entries name it and abort without it."
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source_ref: "source core/hw/naomi/naomi_roms.cpp:142-162, source core/hw/naomi/naomi_cart.cpp:785-806"
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contents:
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- name: epr-23605c.ic27
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description: Japan
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size: 2097152
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crc32: "297ea6ed"
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- name: epr-23605b.ic27
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description: Japan
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size: 2097152
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crc32: "3a3242d4"
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- name: epr-23607c.ic27
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description: USA
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size: 2097152
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crc32: "750e254b"
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- name: epr-23607b.ic27
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description: USA
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size: 2097152
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crc32: "f308c5e9"
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- name: epr-23608c.ic27
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description: Export
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size: 2097152
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crc32: "6ef1dd8e"
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- name: epr-23608b.ic27
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description: Export
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size: 2097152
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crc32: "a554b1e3"
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- name: epr-23609b.ic27
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description: Korea
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size: 2097152
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crc32: "99e3751f"
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- name: epr-23605c_multi.ic27
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description: "Multi-region, listed for the Korea region"
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size: 2097152
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crc32: "353fdbcd"
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# -------------------------------------------------------
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# Sammy Atomiswave
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# -------------------------------------------------------
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- name: awbios.zip
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system: sega-atomiswave
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required: true
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category: bios_zip
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note: "System BIOS archive. All 34 Atomiswave game entries name it and abort without it."
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source_ref: "source core/hw/naomi/naomi_roms.cpp:38-45, source core/hw/naomi/naomi_cart.cpp:190-206"
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contents:
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- name: bios0.ic23
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size: 131072
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# -------------------------------------------------------
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# Sega System SP
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# -------------------------------------------------------
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- name: segasp.zip
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system: sega-systemsp
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required: true
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category: bios_zip
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note: "System BIOS archive. All 26 System SP game entries name it and abort without it. The USA and Export regions also take their default motherboard EEPROM from it."
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source_ref: "source core/hw/naomi/naomi_roms.cpp:163-178, source core/hw/naomi/naomi_cart.cpp:124-137, source core/hw/naomi/naomi_cart.cpp:785-806"
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contents:
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- name: epr-24328a.ic50
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description: "Boot ROM 2.01, all regions"
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size: 2097152
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crc32: "03ec3805"
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- name: mb_eeprom_us.ic54s
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description: USA
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crc32: "4186d7ab"
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- name: mb_eeprom_exp.ic54s
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description: Export
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crc32: "947ddfad"
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# -------------------------------------------------------
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# Input
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# -------------------------------------------------------
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- name: gamecontrollerdb.txt
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required: false
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category: game_data
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note: "SDL controller mapping database, read from the data directory then the config directory. Not part of the release archive. SDL built-in mappings are used when absent."
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source_ref: "source core/sdl/sdl.cpp:185-191"
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platform_details:
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dreamcast:
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bios_size: 2097152
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flash_size: 131072
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ram_size: 16777216
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hle_available: true
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source_ref: "core/emulator.cpp:368-374"
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naomi:
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bios_size: 2097152
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sram_size: 32768
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ram_size: 33554432
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hle_available: false
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source_ref: "core/emulator.cpp:375-381"
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naomi2:
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bios_size: 2097152
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sram_size: 32768
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ram_size: 33554432
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eram_size: 33554432
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hle_available: false
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source_ref: "core/emulator.cpp:382-389"
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atomiswave:
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bios_size: 131072
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sram_size: 131072
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ram_size: 16777216
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hle_available: false
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source_ref: "core/emulator.cpp:390-396"
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systemsp:
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bios_size: 2097152
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sram_size: 131072
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ram_size: 33554432
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hle_available: false
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source_ref: "core/emulator.cpp:397-403"
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