mirror of
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emulator: carried the file stem on 67 profiles, so site links read like ids. Each now takes the project's own name (libretro .info corename, README title, window title or site title). tests/test_profile_names.py allows the stem only on a commented list: lowercase project names, test cores, aliases and the template.
61 lines
3.0 KiB
YAML
61 lines
3.0 KiB
YAML
emulator: "Lightspark"
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type: standalone
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core_classification: game_engine
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source: "https://github.com/lightspark/lightspark"
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upstream: "https://github.com/lightspark/lightspark"
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profiled_date: "2026-08-08"
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source_commit: "6f07fd65cb95b88ff73e905bf78a1a8b1ddf6049"
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core_version: "0.10.0"
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display_name: "Adobe Flash (Lightspark)"
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cores:
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- lightspark
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systems:
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- flash
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mode: standalone
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notes: |
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Open source implementation of the Flash player, playing SWF files of any
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ActionScript version, as a standalone application or as a browser plugin. The
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ActionScript built-in classes are implemented in C++ under src/scripting/flash,
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so no external class library is read. ES-DE runs the binary as
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`lightspark --fullscreen <rom>`, Batocera as
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`lightspark -fs -s local-with-networking <rom>` off a 0.8.7 pin.
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Startup reads nothing. The two GLSL shaders sit in the tree as
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src/lightspark.frag and src/lightspark.vert but the preprocessor pulls them
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into string literals, "directly include shader source to avoid filesystem
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access" (src/backends/rendering.cpp:1059-1062,1079-1082), which is also how
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0.8.7 builds them. The face given to nanoVG for text is Roboto Medium, decoded
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at runtime from a base85 array in the binary (src/launcher.cpp:1567,
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src/platforms/engineutils.cpp:500-502), and the launcher icon face is embedded
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the same way (src/launcher.cpp:1094-1096,1333).
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resources/openfonticons/OpenFontIcons.ttf and resources/ErrorConstants.xml are
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build inputs, the second feeding the errorconstants.{h,cpp} generator
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(tools/errorgen:20).
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Fonts named by the content go through fontconfig, which answers with whatever
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face the host has installed: FcFontMatch then FcPatternGetString(FC_FILE) hands
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a path straight to nvgCreateFont (src/backends/cachedsurface.cpp:147-168). No
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name, path, size or hash is fixed anywhere, README.md:27-30 marks fontconfig
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itself optional, and an unmatched family leaves nanoVGFontID at -1 and falls
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back to the embedded face.
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dataFileRead is the only reader of LS_DATADIR and has no callers, at this
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commit and at 0.8.7 (src/parsing/textfile.cpp:74-106). fontPath holds
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"TimesNewRoman.ttf" on Windows (src/backends/rendering.cpp:102) but reaches
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only cairo_select_font_face, which takes a family name rather than a path, and
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only under ENABLE_CAIRO (src/backends/rendering.cpp:1294), left FALSE by
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CMakeLists.txt.
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Files the player writes rather than expects: lightspark.conf, an INI carrying
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the cache directory and prefix whose absence leaves the hardcoded defaults
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(src/backends/config.cpp:82-115), launcher.xml holding the recent entries
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(src/launcher.cpp:1299-1310), and .sol SharedObjects under the data directory
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(src/platforms/engineutils.cpp:849-914). application.xml, extension.xml and the
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library.swf files under META-INF/AIR/extensions belong to the AIR package being
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run (src/main.cpp:149, src/platforms/engineutils.cpp:785-800), and
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crossdomain.xml is fetched from remote hosts
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(src/backends/security.cpp:353,1025).
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files: []
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