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emulator: carried the file stem on 67 profiles, so site links read like ids. Each now takes the project's own name (libretro .info corename, README title, window title or site title). tests/test_profile_names.py allows the stem only on a commented list: lowercase project names, test cores, aliases and the template.
54 lines
1.9 KiB
YAML
54 lines
1.9 KiB
YAML
emulator: "Snes9x"
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type: libretro
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core_classification: official_port
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source: "https://github.com/libretro/snes9x"
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upstream: "https://github.com/snes9xgit/snes9x"
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logo: "https://raw.githubusercontent.com/snes9xgit/snes9x/master/gtk/data/snes9x.svg"
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profiled_date: "2026-03-25"
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source_commit: "fae2fea08f74180759ef540ee94259213f503480"
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upstream_commit: "85591435763dede7ef111aab8070cdf2d5a7da49"
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core_version: "1.61"
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display_name: "Nintendo - SNES / SFC (Snes9x)"
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systems: [nintendo-snes, nintendo-satellaview, nintendo-sufami-turbo]
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cores:
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snes9x:
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snes9x_next:
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pocketsnes:
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source: "https://github.com/libretro/snes9x"
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firmware_loading: true
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hle_only: true
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note: |
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Loads BS-X.bin and STBIOS.bin via LoadBIOS() in libretro.cpp.
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BSX_LoadBIOS() in bsx.cpp tries BS-X.bios as fallback.
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Auto-detects Satellaview and Sufami Turbo carts on load.
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Subsystem support via retro_load_game_special() for
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RETRO_GAME_TYPE_BSX, RETRO_GAME_TYPE_SUFAMI_TURBO,
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RETRO_GAME_TYPE_MULTI_CART.
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files:
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- name: "BS-X.bin"
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system: nintendo-satellaview
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description: "Satellaview BS-X BIOS"
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required: false
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size: 1048576
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validation: [size]
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source_ref: "source libretro/libretro.cpp:1414, upstream bsx.cpp:1209, upstream bsx.cpp:1214"
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aliases: ["BS-X.bios"]
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note: "Needed for Satellaview (.bs) games."
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- name: "STBIOS.bin"
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system: nintendo-sufami-turbo
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description: "Sufami Turbo BIOS"
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required: false
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size: 262144
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validation: [size]
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source_ref: "source libretro/libretro.cpp:1506, source libretro/libretro.cpp:1546, source memmap.cpp:1720"
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note: "Needed for Sufami Turbo multi-cart games."
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notes:
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coprocessor_hle: |
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All coprocessors are HLE (DSP1-4, ST010, ST011, ST018, CX4).
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No external firmware files needed. Lookup tables and math
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emulation hardcoded in dsp1-4.cpp, seta010-018.cpp, c4emu.cpp.
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