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Each libretro profile records version_basis and core_version is read there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba 0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build takes its version from git carry the nearest tag in describe form (flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders copied from .info files (Git, SVN) are replaced by the code's statement, and a code that states none is null with kind none.
106 lines
4.5 KiB
YAML
106 lines
4.5 KiB
YAML
emulator: TyrQuake
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type: libretro
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core_classification: game_engine
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source: "https://github.com/libretro/tyrquake"
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upstream: "http://disenchant.net/tyrquake/"
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profiled_date: "2026-03-25"
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source_commit: "67db338ff4d27fdbcead61d4e54938d758ae62cb"
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core_version: "v0.62"
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version_basis:
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kind: file
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path: "Makefile"
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pattern: "-DTYR_VERSION=([0-9.]+)"
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format: "v{1}"
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display_name: "Quake (TyrQuake)"
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cores: [tyrquake]
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systems: [quake]
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notes: >
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Quake engine source port by Kevin Shanahan (Tyrann). Plays Quake (id1), mission
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packs Scourge of Armagon (hipnotic) and Dissolution of Eternity (rogue), the Quoth
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mod, and custom mods. Content is a PAK file. When its path contains id1,
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hipnotic, rogue or quoth, the parent of the PAK's directory becomes basedir and
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the matching -rogue, -hipnotic or -quoth switch is set. Any other directory is
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passed as -game <dir> with its parent as basedir (common/libretro.c:1313-1325,
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common/libretro.c:1331, common/libretro.c:1363-1390). COM_InitFilesystem always
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adds basedir/id1 first, then rogue, hipnotic or quoth, then the -game directory
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(common/common.c:1717-1734), so every game reads id1/pak0.pak beside its own
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folder. COM_AddGameDirectory opens pak0.pak, pak1.pak and so on, lowercase then
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uppercase, and stops at the first index that opens neither
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(common/common.c:1668-1686). gfx.wad, gfx/palette.lmp and gfx/colormap.lmp come
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from those PAKs and a missing one stops the engine with Sys_Error
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(common/host.c:711-712, common/host.c:728-760, common/wad.c:78-81).
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gfx/pop.lmp, present only in the registered id1/pak1.pak, sets the registered
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cvar (common/common.c:938-953). The PAK directory is compared to the id1/pak0.pak
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file count and CRC, but com_modified is never read, so any PAK is accepted
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(common/common.c:1580-1593). The core never calls
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RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. Background music is streamed from
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music/trackNN.<ext> in each game directory, ogg, opus, mp3, flac, wav, it, s3m,
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xm or mod, when present (common/bgmusic.c:35, common/bgmusic.c:63-71,
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common/bgmusic.c:314-338).
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files:
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- name: "pak0.pak"
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category: game_data
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system: quake
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path: "id1/pak0.pak"
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required: true
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source_ref: "common/common.c:1668-1686, common/common.c:1718, common/host.c:711-712, common/libretro.c:1313-1331"
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note: "Shareware and registered Quake data, one file in both releases. Read for every game, mission packs and mods included."
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- name: "pak1.pak"
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category: game_data
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system: quake
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path: "id1/pak1.pak"
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required: false
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source_ref: "common/common.c:1668-1686, common/common.c:938-953"
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note: "Registered episodes 2 to 4. Read only after pak0.pak opens."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: quake
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path: "hipnotic/pak0.pak"
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required: false
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source_ref: "common/common.c:1722-1723, common/libretro.c:1368-1371"
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note: "Scourge of Armagon data. Loaded when the content path contains hipnotic."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: quake
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path: "rogue/pak0.pak"
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required: false
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source_ref: "common/common.c:1720-1721, common/libretro.c:1363-1366"
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note: "Dissolution of Eternity data. Loaded when the content path contains rogue."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: quake
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path: "quoth/pak0.pak"
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required: false
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size: 48226771
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sha1: be18095be10b1c45afb0f51cfaa7341fae639d0f
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source_ref: "common/common.c:1017-1020, common/common.c:1724-1725, common/libretro.c:1373-1376"
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note: "Quoth 2.2 data. Loaded when the content path contains quoth, with the Scourge of Armagon HUD."
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- name: "pak1.pak"
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category: game_data
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system: quake
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path: "quoth/pak1.pak"
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required: false
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size: 84961704
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sha1: a14f1351e38c9df3eb03ef7e47f7aae9c29b8df2
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source_ref: "common/common.c:1668-1686, common/common.c:1724-1725"
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note: "Quoth 2.2 data, read after quoth/pak0.pak."
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- name: "pak2.pak"
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category: game_data
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system: quake
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path: "quoth/pak2.pak"
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required: false
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size: 8021749
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sha1: c022a1062e9f8f99d8071c2fde297458499d302e
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source_ref: "common/common.c:1668-1686, common/common.c:1724-1725"
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note: "Quoth 2.2 data, read after quoth/pak1.pak opens."
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