Files
libretro/emulators/wasm4.yml
Abdessamad Derraz b7528a71e7 fix: correct type and path fields across 58 emulator profiles
49 libretro cores had type: game/utility/test instead of type: libretro,
breaking the all_libretro filtering in resolve_platform_cores and
excluding them from platform packs (e.g. cannonball missing from
RetroArch). core_classification already carries the descriptive role.

9 profiles with subdirectory-loading cores (cannonball/, nxengine/,
Citra/sysdata/, mame2003/, mame2003-plus/, mame2010/) now have path:
fields so cross-reference places files at the correct destination.

resolve_local_file now tries basename when name contains a path
separator (e.g. res/tilemap.bin -> tilemap.bin), fixing resolution
of files with subdirectory names.
2026-03-29 09:53:46 +02:00

16 lines
495 B
YAML

emulator: WASM-4
type: libretro
core_classification: game_engine
source: "https://github.com/aduros/wasm4"
upstream: "https://github.com/aduros/wasm4"
profiled_date: "2026-03-25"
core_version: "2.1.0"
display_name: "WASM-4"
cores: [wasm4]
systems: []
files: []
notes: >
Fantasy game console for WebAssembly. 160x160 display, 4-color palette,
1024 bytes persistent storage. Self-contained runtime, no external file
dependencies. Libretro backend is in the upstream repo (no separate fork).