Files
libretro/emulators/superbroswar.yml
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Abdessamad Derraz ee2332b799 chore: advance 44 profiles that cite no source
Held back by the skip until now. Each libretro core is built by the
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2026-10-27 04:26:28 +01:00

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YAML

emulator: Super Bros War
type: libretro
core_classification: game_engine
source: "https://github.com/libretro/superbroswar-libretro"
upstream: "https://github.com/mmatyas/supermariowar"
profiled_date: "2026-03-25"
source_commit: "7f94e03163e1641ecd2a5703eb9ca7e1312b5e8d"
core_version: "v0.1"
display_name: "Super Bros War"
cores: [superbroswar]
systems: []
files: []
notes: >
Libretro port of Super Mario War, a fan-made multiplayer battle game.
All game data (maps, sprites, sounds, tilesets, skins) loads from the
content directory via convertPath(). System directory not used for game
data, only as save directory fallback.