Files
libretro/emulators/darkplaces.yml
T
Abdessamad Derraz 8b203e397c chore: mark what the new profiles' installs bring
The profiles written for RetroBat and RetroPie were checked the same way: UZDoom, LZDoom, SRB2 and AdvanceMAME data ship with their releases, RetroPie installs the shareware Doom, Quake III and Wolfenstein data, the Aleph One scenarios and 4DOS beside the ports it builds, RetroBat installs Jynx's ROMs, and Recalbox's uae4all core comes without the AROS ROMs.
2026-10-20 06:21:34 +02:00

83 lines
3.6 KiB
YAML

emulator: DarkPlaces
type: standalone
core_classification: game_engine
source: "https://github.com/xonotic/darkplaces"
upstream: "https://github.com/xonotic/darkplaces"
source_branch: div0-stable
profiled_date: "2026-10-20"
source_commit: "ddabe55ae766087df0b82d214ca4b6d79a443345"
core_version: "div0-stable"
display_name: "Quake (DarkPlaces)"
cores:
- darkplaces-quake
systems: [quake]
mode: standalone
notes: |
Quake engine by LadyHavoc, maintained by the Xonotic project. RetroPie
builds the div0-stable branch with two patches touching gl_textures.c
and makefile.inc only (scriptmodules/ports/darkplaces-quake.sh). It runs
`darkplaces-sdl -basedir $romdir/ports/quake -game <dir>`, where <dir> is
the folder of the pak0.pak picked in the ports menu (runcommand.sh
%QUAKEDIR%). The menu lists id1, hipnotic, rogue and dopa when their
pak0.pak exists, and the install drops the shareware id1/pak0.pak of
quake106.zip (scriptmodules/libretrocores/lr-tyrquake.sh,
game_data_lr-tyrquake, _add_games_lr-tyrquake).
The default game mode reads id1 under the base directory
(common.c:1450). -game hipnotic and -game rogue switch to the mission
pack modes, which add their own folder after id1 (common.c:1451-1452,
1515-1540, fs.c:1433-1446). Any other -game folder is added on top as a
mod (fs.c:1448-1462, 2154-2168). FS_AddGameDirectory mounts every .pak
in a folder in sorted order, then every .pk3, so names past pak9.pak are
accepted (fs.c:1266-1308). gfx/pop.lmp, present only in the registered
id1/pak1.pak, sets the registered cvar (fs.c:1484-1505). No pak is
hashed or checked against a file count.
gfx.wad is read from the mounted paks (wad.c:125-131), and a missing
gfx/palette.lmp falls back to the internal palette (palette.c:301-306).
quake.rc, default.cfg and progs.dat also come from the paks, so a base
folder without them leaves the engine at its console.
files:
- name: "pak0.pak"
category: game_data
system: quake
path: "id1/pak0.pak"
installed_on: [retropie]
required: true
source_ref: "fs.c:1266-1308, 1433-1434; common.c:1450"
note: "Shareware and registered Quake data, one file in both releases. RetroPie's install unpacks the shareware copy from quake106.zip into id1 under the base directory."
- name: "pak1.pak"
category: game_data
system: quake
path: "id1/pak1.pak"
required: false
source_ref: "fs.c:1266-1308, 1484-1505"
note: "Registered episodes 2 to 4."
unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
- name: "pak0.pak"
category: game_data
system: quake
path: "hipnotic/pak0.pak"
required: false
source_ref: "common.c:1451, 1515-1540; fs.c:1440-1446"
note: "Scourge of Armagon data. Loaded with -game hipnotic."
unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
- name: "pak0.pak"
category: game_data
system: quake
path: "rogue/pak0.pak"
required: false
source_ref: "common.c:1452, 1515-1540; fs.c:1440-1446"
note: "Dissolution of Eternity data. Loaded with -game rogue."
unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
- name: "pak0.pak"
category: game_data
system: quake
path: "dopa/pak0.pak"
required: false
source_ref: "fs.c:1448-1462, 2154-2168"
note: "Dimension of the Past data, added on top of id1 with -game dopa."
unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"