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https://github.com/Abdess/retroarch_system.git
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240 file-level entries used notes: instead of the canonical note: field. verify.py and cross_reference.py only read note:, so these were silently ignored.
41 lines
1.5 KiB
YAML
41 lines
1.5 KiB
YAML
emulator: Snes9x 2010
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type: libretro
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core_classification: frozen_snapshot
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source: "https://github.com/libretro/snes9x2010"
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upstream: "https://github.com/snes9xgit/snes9x"
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profiled_date: "2026-03-25"
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core_version: "v1.52.4"
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display_name: "Nintendo - SNES / SFC (Snes9x 2010)"
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cores:
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- snes9x2010
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systems:
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- snes
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- sufami-turbo
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- satellaview
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notes: |
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Frozen snapshot of Snes9x 1.52.4, rewritten in C with optimizations
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for PS3 (originally called SNES9x Next).
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SPC700 IPL ROM (64 bytes) embedded in src/apu.c:3442 as APUROM[64].
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DSP-1 ROM data (1024 x uint16) embedded in src/dsp.c:219 as DSP1ROM[1024].
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All coprocessors (DSP-1/2/3/4, CX4, ST010/011/018, SuperFX, SPC7110,
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SA-1, S-DD1, S-RTC, OBC-1) are pure HLE.
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Sufami Turbo support disabled: LoadSufamiTurbo in src/memmap.c is behind
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#if SNES_SUPPORT_MULTI_CART which defaults to 0 and is never enabled in
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any Makefile. retro_load_game_special returns false.
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Upstream snes9x 1.52 supports Sufami Turbo (loads STBIOS.bin).
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files:
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- name: "BS-X.bin"
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system: satellaview
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description: "Satellaview BS-X BIOS"
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required: false
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size: 1048576
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validation: [size]
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aliases: ["BS-X.bios"]
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source_ref: "src/bsx.c:959-993 (BSX_LoadBIOS), src/bsx.c:1068 (caller in S9xInitBSX)"
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note: |
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Loaded when a BS game is auto-detected (is_bsx checks ROM header at
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0x7FC0/0xFFC0). Without this file, BSX.bootup is set to FALSE and
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BIOSROM is zeroed. BS games still load but lack the boot menu.
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