mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-10-11 05:53:23 -05:00
ES-DE standalone batch: PSX, DS, GBA, GBC, Xbox, Dolphin and pinball front-ends, each read from its own source or shipped binary.
36 lines
1.5 KiB
YAML
36 lines
1.5 KiB
YAML
emulator: Eden Nightly
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type: alias
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alias_of: eden
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core_classification: alias
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source: "https://git.eden-emu.dev/eden-emu/eden"
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upstream: "https://git.eden-emu.dev/eden-emu/eden"
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source_commit: "8648c27cbb4c17b176076b09ac245271829cbd9f"
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profiled_date: "2026-08-11"
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core_version: "Git"
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display_name: "Eden Nightly (Nintendo Switch)"
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cores: ["eden-nightly"]
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systems: [nintendo-switch]
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note: |
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Same tree as eden, built from master with the gradle property nightly=true
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(src/android/app/build.gradle.kts:41-42). The property sets applicationIdSuffix
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".nightly" (:139) and passes -DNIGHTLY_BUILD=ON -DENABLE_UPDATE_CHECKER=ON (:95-99).
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NIGHTLY_BUILD points the update feed at nightly.eden-emu.dev, repo eden-ci/nightly,
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instead of stable.eden-emu.dev, repo eden-emu/eden
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(CMakeModules/GenerateSCMRev.cmake:43-52), splits the release tag on "." before the
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version compare (src/common/net/net.cpp:27-35,
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src/frontend_common/update_checker.cpp:26-43), sets the g_is_nightly_build constant
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(src/common/scm_rev.cpp.in:28,45) and exposes NativeLibrary.isNightlyBuild
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(src/android/app/src/main/jni/native.cpp:1703-1711). No file loading path differs,
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so the keys are those of eden.
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Nightly builds carry no release tag: getGitVersion() returns git describe
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(build.gradle.kts:368-383) and GenerateSCMRev.cmake:22-24 marks the result a dev build.
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The android package ids are the three product flavors plus the suffix:
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dev.eden.eden_emulator.nightly (build.gradle.kts:67),
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com.miHoYo.Yuanshen.nightly (:206), dev.legacy.eden_emulator.nightly (:224).
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files: []
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