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libretro/emulators/stonesoup.yml
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Abdessamad Derraz 4231902a6c docs: write prose without dashes or semicolons
Profiles, the wiki, comments, docstrings, command output and schema descriptions carried em-dashes, clause-joining semicolons, unicode arrows, box-drawing banners and check-mark glyphs. Each sentence was rewritten rather than having its character swapped. Hashes, paths, source_ref values and every cited file:line are unchanged, which a comparison of each parsed profile against the previous revision confirms.

validate_pr comments now say PASS and FAIL in words, and source_ref values in a profile's structured blocks render as code. test_prose_style fails if any of these comes back, in tracked files or in the generated site.
2026-10-19 06:47:31 +02:00

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1.6 KiB
YAML

emulator: Stone Soup
type: libretro
core_classification: frozen_snapshot
source: "https://github.com/libretro/crawl-ref"
upstream: "https://github.com/crawl/crawl"
profiled_date: "2026-03-25"
source_commit: "cc2530f377a3a5d686d4b6a360d88b01de0fbc59"
core_version: "0.16-a0"
display_name: "Dungeon Crawl Stone Soup"
cores: [stonesoup]
systems: []
notes: |
Roguelike dungeon crawler. Fork frozen at DCSS 0.16-a0 (upstream now ~0.32).
Last libretro commit: Oct 2019. Marked experimental.
Accepts .crawlrc config files as content (supported_extensions: crawlrc).
The libretro wrapper sets -dir to the content directory.
ref: libretro/libretro.cc:178-198 (main_wrap() passes -dir content_dir)
Game data loaded at runtime from dat/ tree via datafile_path().
ref: source/files.cc:375-458 (_get_base_dirs() + datafile_path())
No DATA_DIR_PATH defined in Makefile.libretro, so it falls back to SysEnv.crawl_dir.
Data is NOT compiled into the binary.
dat/ tree contents (532 files, 16 MB):
- dat/tiles/*.png (floor, wall, feat, player, main, gui, icons) (tiletex.cc:89-97)
- dat/DejaVuSans.ttf, dat/DejaVuSansMono.ttf (fontwrapper-ft.cc:79)
- dat/descript/*.txt, dat/database/*.txt (database.cc:72-140)
- dat/des/*.des (level generation) (maps.cc:1457)
- dat/dlua/*.lua, dat/clua/*.lua (maps.cc:1465)
- dat/defaults/ (settings)
Not on buildbot.libretro.com/assets/system/.
No divergence in file loading between upstream and libretro fork.
data_directories:
- ref: stonesoup
source_ref: "source/files.cc:375-458"
files: []
# no BIOS/firmware, game data loaded via data_directories