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49 libretro cores had type: game/utility/test instead of type: libretro, breaking the all_libretro filtering in resolve_platform_cores and excluding them from platform packs (e.g. cannonball missing from RetroArch). core_classification already carries the descriptive role. 9 profiles with subdirectory-loading cores (cannonball/, nxengine/, Citra/sysdata/, mame2003/, mame2003-plus/, mame2010/) now have path: fields so cross-reference places files at the correct destination. resolve_local_file now tries basename when name contains a path separator (e.g. res/tilemap.bin -> tilemap.bin), fixing resolution of files with subdirectory names.
24 lines
670 B
YAML
24 lines
670 B
YAML
emulator: Moonlight
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type: libretro
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core_classification: community_fork
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source: "https://github.com/rock88/moonlight-libretro"
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upstream: "https://github.com/moonlight-stream/moonlight-embedded"
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profiled_date: "2026-03-24"
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core_version: "1.0.3"
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display_name: "Moonlight"
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cores:
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- moonlight
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systems: []
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notes: |
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Game streaming client for NVIDIA GameStream / Sunshine.
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Port of moonlight-embedded for RetroArch, primarily targeting
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Lakka on Nintendo Switch.
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The core auto-generates all needed files on first run
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(crypto keypair for pairing, unique ID, settings) in the
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system directory under a key/ subdirectory. No user-supplied
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files required.
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files: []
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