38 KiB
level, order, nav_title
| level | order | nav_title |
|---|---|---|
| contribute | 10 | Profiling an emulator |
Profiling guide
A profile is a YAML file that says which files one emulator opens, under which
names, what it checks in them and whether it runs without them. Each line
points at the code that proves it, at a fixed revision of that code (the pin,
source_commit), so anyone can check it. Packs, checks and every emulator page
on this site are built from profiles.
Example, one entry of emulators/duckstation.yml:
- name: "scph5501.bin"
region: [north-america, latin-america]
required: true
md5: "490f666e1afb15b7362b406ed1cea246"
priority: 5
source_ref: "src/core/bios.cpp:47"
This guide shows how to read an emulator's code to write one.
Approach
A profile documents what an emulator loads at runtime. The source code is the reference because it reflects actual behavior. Documentation, .info files, and wikis are useful starting points but are verified against the code.
Source hierarchy
The desmume2015 .info file declares firmware_count=3. The source at the
pinned revision opens no firmware file. Documentation and metadata are where a
profile starts, and the code is where it is checked.
When sources conflict, priority follows the chain of actual execution:
- Original emulator source (ground truth, what the code does)
- Libretro port (may adapt paths, add compatibility shims, or drop features)
- .info metadata (declarative, may be outdated or copied from another core)
For standalone emulators like BizHawk or amiberry, there is only one level. The emulator's own codebase is the single source of truth. No .info, no wrapper, no divergence to track.
A note on libretro port differences: the most common change is path
resolution. The upstream emulator loads files from the current working
directory, and the libretro wrapper redirects to retro_system_directory.
This is normal adaptation, not a divergence worth documenting. Similarly,
filename changes like naomi2_eeprom.bin becoming n2_eeprom.bin are
often deliberate. RetroArch uses a single shared system directory for
all cores, so the port renames files to prevent collisions between cores
that emulate different systems but happen to use the same generic
filenames. The upstream name goes in aliases:.
Steps
1. Find the source code
Check these locations in order:
- Upstream original (the emulator's own repository)
- Libretro fork (may have adapted paths or added files)
- If not on GitHub: GitLab, Codeberg, SourceForge, archive.org
Always clone both upstream and libretro port to compare.
For libretro cores, cloning both repositories and diffing them reveals what the port changed. Path changes (fopen of a relative path becoming a system_dir lookup) are expected. What matters are file additions the port introduces, files the port dropped, or hash values that differ between the two codebases.
Source hosted outside GitHub is searched on GitLab, Codeberg, SourceForge, Bitbucket, archive.org snapshots and community mirror tarballs. Copyright headers and license strings in the libretro fork often name the original author's site. A source not found yet is a search not finished, and the profile waits for it.
Each profile gets its own reading of the code, even when the same repository
was read for a related profile (fbneo, then fbneo_neogeo). The earlier
reading says what that profile loads, not what the new one loads.
A declared upstream that answers 404 is not proof the project is gone. The
account can differ from the Android package id (aenu.aps3e lives at
aenu1/aps3e), a repository can be renamed, and a live repository can belong
to the parent project rather than the one that publishes the package. A code
search on the package id usually names the real repository.
A closed-source emulator is profiled from what it ships: decompiled IL for a .NET or Unity build, the string table and import directory of a native binary, the debug information a library was not stripped of. A source drop published after the fact can be older than every shipped build, so its option and file name strings are compared with a genuine binary before it is trusted.
An Android package is fingerprinted before a byte of it is read. Mirrors carry rebuilt and re-signed copies of paid emulators, and a profile read from one describes someone else's modification. Read the signing certificate, compare it with a build known to be genuine, and prefer an older genuine build to a newer repack. The profile names the rejected copies.
2. Trace file loading
Read the code flow, tracing from the entry point. Each emulator has its own way of loading files.
Look for:
fopen,open,read_file,load_rom,load_bioscallsretro_system_directory/system_dirin libretro cores- File existence checks (
path_is_valid,file_exists) - Hash validation (MD5, CRC32, SHA1 comparisons in code)
- Size validation (
fseek/ftell,stat, fixed buffer sizes)
Grepping for "bios" or "firmware" across the source tree can be a useful first pass, but it may miss emulators that use different terms (bootrom, system ROM, IPL, program.rom) and can surface false matches from test fixtures or comments.
A more reliable approach is starting from the entry point
(retro_load_game for libretro, main() for standalone) and tracing
the actual file-open calls forward. Each emulator has its own loading
flow. Dolphin loads region-specific IPL files through a boot sequence
object. BlastEm reads a list of ROM paths from a configuration
structure. same_cdi opens CD-i BIOS files through a machine
initialization routine. The loading flow varies widely between emulators.
Check which build reaches the code. When one tree builds a desktop and an
Android app, the Android project can remove sources from its compile and wire
other entry points, so a file the shared code opens may never be read on
Android. A platform header can also leave a symbol undefined whatever the
comment above it says. Read the project file and the macro block before
calling a load path live, and scope the file in its note: when only one
build reads it.
Everything the code opens from outside goes in the profile, not only BIOS
images: fonts, keyboard maps, NV memory, samples, DSP firmware, game databases,
data directories, native libraries loaded by name. For a library shipped
inside a package, the test is whether the emulator's own code names it.
ArcadeFlashWeb ships a whole Qt deployment, and its profile lists the few files
its source names, such as the Flash runtime passed on the command line.
Operating system runtimes (VCRUNTIME140.dll) are prerequisites written in
notes:, never files.
3. Determine required vs optional
This is decided by code behavior, not by judgment:
- required: the core does not start or function without the file
- optional: the core works with degraded functionality without it
- hle_fallback: true: the core has a high-level emulation path when the file is missing
The decision is based on the code's behavior. If the core crashes or refuses to boot without the file, it is required. If it continues with degraded functionality (missing boot animation, different fonts, reduced audio in menus), it is optional. This keeps the classification objective and consistent across all profiles.
When a core has HLE (high-level emulation), code of its own that stands
in for the file, mark the entry hle_fallback: true. The flag records the
stand-in. It does not decide required, which still comes from what the
code does without the file: most of the 778 entries that carry the flag
are optional, and 13 are required, among them Beetle PSX's three region
BIOS (emulators/beetle_psx.yml). The file still ships in packs, and
verification reports its absence at INFO whatever required says.
MAME is read the same way. A missing ROM is fatal only when it is neither
ROM_OPTIONAL nor NO_DUMP (src/emu/romload.cpp), so a set made only of
NO_DUMP entries is not required, and MAME hashes the members of an archive,
never the archive: those hashes go in contents:.
3b. Decide whether the file carries a region
Set region: only when the code branches on a territory to select the
file. It documents the region the emulator picks the file for, never the
region the dump came from. The two usually agree, and when they do not, the
code wins: psxonpsp660.bin is a Japanese PSP dump that DuckStation uses as a
region-free override for all three regions, so it is [world].
What qualifies:
switch (region_code) { // Genesis Plus GX, core/loadrom.c
case REGION_USA: load(CD_BIOS_US); break;
case REGION_EUROPE: load(CD_BIOS_EU); break;
default: load(CD_BIOS_JP); break;
}
What does not, and why each trap is easy to fall into:
- A user option on a non-territorial axis. Geargrafx picks
syscard1/2/3.pcebycdrom_bios, a card generation, and itsgame_db.haccepts the Japanese and the American CRC32 under the same filename. Tagging it[japan]would delete the PC Engine BIOS from a--region uspack. - A model enum. SameBoy maps
SGB2 -> GB_BOOT_ROM_SGB2 -> sgb2_boot.bin. That the SGB2 shipped only in Japan is hardware history, not a code branch. - A configured path. PCSX2 accepts any 4-8 MB file with a valid romdir.
Mednafen reads whatever
md.cdbiospoints at. - A television standard. Gopher2600 branches on
env.Loader.ReqSpec == "PAL", a video specification, and the Atari 2600 has no region lock. There is no signal field: dropregion:rather than map it. The exception is hardware that fuses both axes in one register, such as the Saturn SMPC area codes behindasia-ntscandasia-pal. Mednafen names them for Taiwan and China, so a--region taiwanrequest reaches anasia-ntscfile and a--region chinarequest anasia-palone, and the other way round (AREA_TERRITORIESinscripts/region.py). - A single-region system. When every file of a system shares one region, the pack filter keeps them all anyway, so annotating adds nothing.
- A language without a territory. Arabic MSX variants, CJK fonts. The vocabulary is territorial by design and inventing a slug would break it.
One naming trap: in ORIC.PAL-PROM-TBP24S10-1ab9b572.bin, PAL is a
Programmable Array Logic, not the television standard.
Two traps run the other way, where a region is real but wider than it looks:
- The detector's default branch. Genesis Plus GX and PicoDrive set the US region for every Mega CD disc whose security byte is neither Europe's nor Japan's, so the US BIOS serves Latin America as well. Read where the region value comes from, not only the switch that uses it.
- A territory the code folds into another. Dolphin maps NTSC-K discs to
NTSC-J (
ToGameCubeRegion), so the Japanese IPL is also Korea's.
python scripts/region_audit.py then lists every region: that disagrees with
the regions No-Intro gives the same dump. Each disagreement is a line to read
in the source, not a correction to apply: the field records the code's
selection, and a Hong Kong PS2 is an NTSC-J console.
3c. Record the search order
When several files can fill one slot (one role for one system and region, such
as the North American PlayStation BIOS), priority: records the order the code
looks for them, lowest first, read from the source alone. Two cores can rank
the same file differently: pcsx1 walks scph1001, scph5501, scph7001 in
that order while DuckStation prefers scph5501 (5) to scph1001 (10). The
two uses of the field then answer differently. Choosing one file per slot
(--one-per-slot) keeps every candidate, since dropping one would drop
another core's first choice. Ordering a list keeps the best rank any core
gives and notes the disagreement beside it, because a list drops nothing and
the file the emulator prefers is the one a reader copies first.
4. Document divergences
When the libretro port differs from the upstream:
mode: libretro- file only used by the libretro coremode: standalone- file only used in standalone modemode: both- used by both (default, can be omitted)
Path differences (current dir vs system_dir) are normal adaptation,
not a divergence. Name changes (e.g. naomi2_ to n2_) may be intentional
to avoid conflicts in the shared system directory.
RetroArch's system directory is shared by every installed core. When
the libretro port renames a file, it is usually solving a real problem:
two cores that both expect bios.rom would overwrite each other. The
upstream name goes in aliases: and mode: libretro on the port-specific
name, so both names are indexed.
True divergences worth documenting are: files the port adds that the upstream never loads, files the upstream loads that the port dropped (a gap in the port), and hash differences in embedded ROM data between the two codebases. These get noted in the profile because they affect what the user actually needs to provide.
5. Write the YAML profile
emulator: Dolphin
type: standalone + libretro
core_classification: community_fork
source: https://github.com/libretro/dolphin
upstream: https://github.com/dolphin-emu/dolphin
profiled_date: 2026-03-25
core_version: 5.0-21264
systems:
- nintendo-gamecube
- nintendo-wii
files:
- name: GC/USA/IPL.bin
system: nintendo-gamecube
required: false
hle_fallback: true
size: 2097152
validation: [size, adler32]
known_hash_adler32: 0x4f1f6f5c
region: [north-america]
source_ref: Source/Core/Core/Boot/Boot_BS2Emu.cpp:42
Record source_commit when profiling: upstream code moves, and a
source_ref line number only stays checkable against the commit it was
read at. Profiles written before this field existed carry profiled_date
and core_version instead. They gain source_commit as they are
re-verified.
Citations and pins
Every choice in a profile carries a source_ref to the original emulator's
code, and to the wrapper's too when the wrapper changes the path. Line numbers
only hold at one revision, so a few rules keep them checkable.
- The pin and the references move together. A profile rewritten from a
reading of the current head records that head's sha in
source_commitin the same edit. References updated without the pin describe one revision while the pin names another, and the next comparison reads the old code at line numbers that only make sense in the new. - Paths start at the repository root.
src/xenia/ui/imgui_drawer.cc:39anchors,ui/imgui_drawer.cc:39reports GONE although the file exists, and the failure looks like deleted code. A bare file name anchors only while one file in the tree carries it. - Citations in prose count. Every
file:linein notes and free text is checked like asource_ref, and a pin does not advance while one of them still describes the old revision. - Line numbers are read, not copied. Search tools disagree on whether lines count from 0 or 1. Read the cited span at the pinned revision before writing it.
- A frozen line is pinned to its tag. A profile documenting a release that
lives as a tag in a still active repository (
pcsx2-legacyat PCSX2 v1.6.0) is checked against its own revision and never rebased onto the head. Anupstreamwhose pin is the tagcore_versionnames (GroovyMAME's base,mame0289) is read at that tag the same way, while the port itself is still compared with its head, and a bump leavesupstream_commiton the tag. - A fork's base comes from the forge.
upstream_commitof a fork is the merge base the compare API returns. A vendoredversion.hcan name the project the fork once came from. When a package ships prebuilt binaries built from different commits of its own repository, the pin is the revision whose sources describe the shipped bytes, found by hashing each binary against the history. - Upstream moved, the profile is read again. When the code a profile cites is rewritten or moved, the profile is re-profiled at the new revision. A profile held on a revision nobody ships documents a program that no longer exists.
Writing style
Notes in a profile describe what the core does, kept focused on: what files get loaded, how, and from where. Comparisons with other cores, disclaimers, and feature coverage beyond file requirements belong in external documentation. The profile is a technical spec.
Profiles are standalone documentation. Someone should be able to take a single YAML file and integrate it into their own project without knowing anything about this repository's database, directory layout, or naming conventions. The YAML documents what the emulator expects. The tooling resolves the YAML against the local file collection separately.
A few field conventions that protect the toolchain:
-
type:is operational.resolve_platform_cores()uses it to filter which profiles apply to a platform. Valid values arelibretro,standalone + libretro,standalone,alias,launcher,game,utility,test. Putting a classification concept here (like "bizhawk-native") breaks the filtering. A BizHawk core istype: standalone. -
core_classification:is descriptive. It documents the relationship between the core and the original emulator (pure_libretro, official_port, community_fork, frozen_snapshot, etc.). It has no effect on tooling behavior. -
Alternative filenames go in
aliases:on the file entry (rather than as separate entries in platform YAMLs or_shared.yml). When the same physical ROM is known by three names across different platforms, one name isname:and the rest arealiases:. -
Hashes come from source code. If the source has a hardcoded hex string (like emuscv's
635a978...in memory.cpp), that goes in. If the source embeds ROM data as byte arrays (like ep128emu's roms.hpp), the bytes can be extracted and hashed. If the source performs no hash check at all, the hash is omitted from the profile. The .info or docs may list an MD5, but source confirmation makes it more reliable. A data file the build generates is rebuilt from the tree and compared byte for byte with the official release before its hash is recorded (PrBoom+ buildsprboom-plus.wadwith its own tool). A firmware URL that embeds an MD5, as Sony's update URLs do, names the revision the code expects, and recordsmd5:withoutvalidation: [md5]. A hash that comes from neither the code nor the shipped file is not written, even labelled informative. -
A name a platform's launcher reads (a Batocera generator, a RetroBat launcher) is not an alias: it describes the platform, and the platform's scraper records it under
launchers:.aliases:holds the names the emulator itself opens. -
For a file the code finds by content (
found_by: content),name:is a label. It reuses the name other profiles give that exact dump, so it never collides with another dump's established name: ares labels borrowed from other cores once put its revision on a path where RetroBat pins a different dump. -
bundled: truekeeps a file out of packs because the user already has it.not_bundled_on,installed_onandunread_onrefine that per platform from that platform's own package or launcher, each with the reference that shows it. -
unsourceable:stops a different file with the same name from being served in the entry's place. It never means the file cannot be found, and the entry stays an acquisition target. XM7's kanji ROMs carry it because the collection'sKANJI.ROMfiles are other machines' fonts. -
path:is the full destination, file name included. A directory-only value collapses several entries into one count. On a profile that istype: standalone,mode: standalonesits at the top only: repeated on each file it hides them from the cross-reference. -
An entry of a multi-system profile carries
system:, read from the code. The toolchain never guesses it, and an entry without one is counted as unattributed. -
Every name in
cores:, and every numeric file name, is a quoted string:name: 01reads back as1.cores:lists every name the buildbot and the platforms use for the core, since a name no profile claims is a core that target filtering skips. -
Metadata goes in fields, never in parentheses inside a string.
6. Validate
python scripts/cross_reference.py --emulator dolphin --json
python scripts/verify.py --emulator dolphin
python scripts/verify.py --emulator dolphin --verbose # per-core checks + source refs
python scripts/profile_sync.py --emulator dolphin # do the source_ref lines still hold
The profile also has to satisfy schemas/emulator.schema.json and the semantic
invariants checked beside it, which CI runs on every PR touching emulators/.
The same command, locally:
python scripts/validate_schemas.py --source-only
A schema check alone accepts profiles this rejects: a check declared with no
value to compare (validation: [crc32] and no crc32), a data_directories
ref the registry does not name, a path: written in this repository's layout
instead of the emulator's, a citation no declared revision can reach.
Three more checks catch what the schema cannot see:
python scripts/profile_sync.py --emulator NAMEreports 0 to re-read. A batch of GONE references on a new profile means the path prefix, not upstream drift.- In
python scripts/verify.py --emulator NAME --json, the status counts add up to the number of entries. An entry the collection was never meant to hold that reports OK is a homonym being served, and needsunsourceable:. - A profile that becomes
standalone + libretrojoins every RetroArch pack. Generate the RetroArch manifest with and without it into a scratch--output-dirand compare the destinations: a standalone layout written intopath:shows up as files at destinations no core reads.
Lessons learned
These are patterns that have come up while building profiles. Sharing them here in case they save time.
.info metadata can lag behind the code. The desmume2015 .info
declares firmware_count=3, but the core source at the pinned version
never opens any firmware file. The .info is useful as a starting point
but benefits from a cross-check against the actual code.
Fresh analysis per profile helps. When fbneo was profiled for arcade systems, NeoGeo-specific BIOS files were outside the analysis scope. Profiling fbneo_neogeo later surfaced files the first pass hadn't covered. Doing a fresh pass for each profile, even on a familiar codebase, avoids carrying over blind spots.
Path adaptation vs real divergence. The libretro wrapper changing
fopen("./rom.bin") to load from system_dir is the standard
porting pattern. The file is the same, only the directory resolution
changed. True divergences (added/removed files, different embedded
data) are the ones worth documenting.
Each core has its own loading logic. snes9x and bsnes both emulate the Super Nintendo, but they handle the Super Game Boy BIOS and DSP firmware through different code paths. Checking the actual code for each core avoids assumptions based on a related profile.
Code over docs. Wiki pages and README files sometimes reference files from older versions or a different fork. If the source code does not load a particular file, it can be left out of the profile even if documentation mentions it.
YAML field reference
Profile fields
schemas/emulator.schema.json is the contract CI validates every profile
against. It requires emulator and type, then files, or alias_of for an
alias. A profile also carries source_commit or profiled_date: without
either, profile_sync has no revision to read the source_ref lines at and
reports the profile as uncheckable, and the CI job that runs
profile_sync.py --strict on each profile a pull request adds fails on it.
| Field | Required | Description |
|---|---|---|
emulator |
yes | display name |
type |
yes | libretro, standalone, standalone + libretro, alias, launcher, game, utility, test |
core_classification |
no | pure_libretro, official_port, community_fork, frozen_snapshot, enhanced_fork, game_engine, embedded_hle, launcher, alias, other |
source |
no | libretro core repository URL. A dict when the core ships under several repos |
upstream |
no | original emulator repository URL |
profiled_date |
see above | date of source analysis. Quote it, or YAML parses it as a date object |
core_version |
no | version analyzed |
source_commit |
see above | commit SHA of source the code was read at. Anchors every source_ref line number |
upstream_commit |
no | same, for upstream |
source_branch |
no | branch source was read from when it is not the default one (a port living on a pull request branch). profile_sync follows it |
built_by |
no | platforms that ship this build under its core name, compiled by them or installed from the project's own release (Recalbox's mame0278, the GSplus legacy build). On those platforms the name resolves to this profile, never through all_libretro: the buildbot does not publish it |
bios_mode |
no | agnostic when the core takes any file of the right shape in its BIOS folder instead of a fixed name (PCSX2). Packs then carry every matching dump, and a <bios>.bin placeholder stands for them |
bios_directory |
no | the folder an agnostic core scans, relative to the system directory (pcsx2/bios/). A scan never seeds from files outside it |
standalone_directories |
no | what the standalone build resolves standalone_path against, as its code names it: a directory ($XDG_DATA_HOME/flycast), a setting (Dreamcast.BiosPath), an environment variable (FLYCAST_BIOS_PATH) or the function returning the directory (find_user_data_dir). A platform whose launcher links or passes a folder of its BIOS tree under one of them gets the standalone files in that folder |
display_name |
no | full display name (e.g. "Sega - Mega Drive (BlastEm)") |
logo |
no | image URL used on the emulator page |
systems |
no | list of system IDs this core handles |
cores |
no | every upstream name the core is known by, for buildbot/target matching |
alias_of |
for type: alias |
profile key this one aliases. The alias carries no files |
library_name |
when a libretro file has load_from: save_dir |
the library_name the core reports in retro_get_system_info, read from the code. RetroArch sorts saves by core by default and hands the core <save directory>/<library_name>, so packs and the installer need it to place a file read there. Empty when the core reports an empty name, for which RetroArch adds no folder (FS-UAE, libretro/libretro.c:575) |
save_folder_once |
no | true when the core adds its own folder to the save directory only where the directory it is handed is not already named so (Cemu's in_named_dir, src/libretro/CemuLibretro.cpp:1670-1681). Every load_from: save_dir path then starts with that folder, the library_name, and the file lands in the same place whether the frontend sorts saves by core or not |
mode |
no | default mode: standalone, libretro, or both |
verification |
no | how the core verifies BIOS: existence, md5, sha1, crc32 |
files |
yes, unless type: alias |
list of file entries |
data_directories |
no | whole directory trees the core needs, referencing _data_dirs.yml keys. An entry may carry mode: when only one build reads the tree, and required: false when the core runs without it (--required-only then leaves it out) |
notes |
no | free-form technical notes |
note |
no | single-paragraph variant of notes |
exclusion_note |
no | why the profile has no files despite .info declaring firmware |
analysis |
no | structured per-subsystem analysis (capabilities, supported modes) |
analysis_date, analysis_commit |
no | when and at which commit analysis was produced |
platform_details |
no | per-system platform-specific details (paths, romsets, forced systems) |
mame_version |
no | MAME romset generation a MAME-family profile targets |
archive_prefix, pack_structure |
no | how arcade entries are laid out inside the pack |
Descriptive fields, rendered on the emulator page and read by no tool:
author, based_on (the project and version a fork starts from), core and
core_name (the library file name), bios_size, bios_identical_to (the
profile whose BIOS set is the same), resources_directory, rom_path,
builtin_boot_roms, valid_bios_crc32, memory_layout, machine_properties,
machine_directories, model_kickstart_map, whdload_kickstarts,
firmware_titles and mlc_structure (system titles a Wii U or Switch
firmware installs), dev_flash, dev_flash2, dev_flash3 (PS3 flash
partitions), and game_count.
Files read from the save directory
Some libretro cores read system data below the save directory the frontend
hands them, not below the system directory. Azahar moves its whole user folder
to <save_dir>/Azahar/ under the default option "LibRetro Default"
(src/citra_libretro/core_settings.cpp:1048-1080), falling back to the system
directory only when the frontend gives none. Such an entry carries
load_from: save_dir (or {libretro: save_dir}), a path relative to the
save directory, and the profile names its library_name.
The save directory itself is the platform's: save_directory in
platforms/_registry.yml names it where the frontend keeps it in one place.
RetroArch keeps saves/ beside system/ and sorts by core, so Azahar's keys
land in saves/Azahar/Azahar/sysdata/keys.txt. Lakka keeps
/storage/savefiles. Batocera, RetroBat and RetroPie hand each game or system
a folder of its own: those entries are listed as omitted
(no_save_directory), never placed in the BIOS tree where the core does not
look.
File entry fields
| Field | Description |
|---|---|
name |
filename as the core expects it |
required |
true if the core needs this file to function |
system |
system ID this file belongs to (for multi-system profiles) |
systems |
the systems of the profile this file serves, when it serves several but not all (a MAME device set the machines of two systems load). Never written with system |
archive |
ROM set the file lives inside, for arcade entries (e.g. neogeo.zip) |
size |
expected size in bytes, or a list when the code accepts several exact sizes |
min_size, max_size |
size range when the code accepts a range |
md5, sha1, crc32, sha256 |
expected hashes from source code |
known_hash_adler32 |
expected Adler-32 hash (Dolphin's DSP ROMs). Pair with adler32_byteswap when the code hashes 16-bit byte-swapped data |
adler32_pairs_with, adler32_pairs |
the file hashed together with this one and the combinations the code accepts, this file's value first, in table order: Dolphin warns on a DSP ROM pair outside its known_roms even when each file passes alone |
pin_frozen |
why source_commit is held on purpose rather than followed. The profile is then judged against its own revision, like one pinned to a superseded tag |
prose_written_at |
the pin a reader confirmed the prose citations against. When the profile's history shows a text living under several pins, profile_sync takes this one as the revision the text describes, so a bump is no longer refused for a citation already reread. It never overrides a history with a single candidate |
version_source |
for a project published outside any forge, {url, pattern}: the page that announces releases and a regular expression whose first group is the latest version. profile_sync --check-version compares it with core_version, and check_freshness --profiles calls the profile stale when they differ. no_genuine_copy names an announced version found only rebuilt or re-signed: the profile stays on the newest unmodified build and is not stale until the page announces a later one |
upstream_gone |
why the declared upstream can no longer be reached, when that is settled rather than transient. Records the death instead of leaving the profile failing every pass. profile_sync reports it as declared, and reports the contradiction if the forge answers again |
source_mirror |
a repository carrying the same tree, consulted after source and upstream. What keeps a profile checkable once its own forge stops answering |
validation |
checks the code performs: size, crc32, md5, sha1, adler32, signature, crypto. Can be a list or dict {core: [...], upstream: [...]} for divergent checks |
aliases |
alternate filenames for the same file |
mode |
libretro, standalone, or both |
hle_fallback |
true if a high-level emulation path exists |
category |
bios (default), game_data, bios_zip |
region |
always a list of territory slugs from the schema enum ([north-america], [japan, asia-ntsc]). The region the code selects the file for, never the region of the dump. See step 3b |
region_check |
true if the core refuses to boot a game whose region does not match the BIOS |
fast_boot |
BIOS generation label the core uses to decide whether fast boot is available |
priority |
preference order when several BIOS satisfy the same slot, lowest wins. DuckStation's FindBIOSImageInDirectory keeps the image whose priority is lower, and its table de-prioritizes by raising the number: the buggy launch console sits at 50 and PS2 images at 100, while scph5501 sits at 5. A core that walks an ordered search list, as PicoDrive does with biosfiles_us/eu/jp, maps onto the same field as 1, 2, 3. Only set it from the source. --one-per-slot reads it |
embedded |
true if the data is compiled into the binary and the external file is optional |
bundled |
true if the emulator's own release installs the file where it reads it, for the build mode names (all builds when mode is absent). Packs and the installer leave it out: the user already has it. A file the standalone release ships but the libretro core does not (PPSSPP's assets, Dolphin's Sys) is bundled with mode: standalone only |
not_bundled_on |
platforms (registry keys) whose package leaves out a file the release bundles: their packs bring it (Batocera installs hcl without its data) |
unread_on |
platforms (registry keys) whose launcher points the emulator at other files, so the entry is never opened there and leaves that platform's report and pack (RetroBat gives standalone BlastEm absolute BIOS paths) |
installed_on |
platforms whose own package installs the file beside the emulator although the release does not: their packs leave it out (Batocera and RetroPie copy blueMSX's machines beside the core) |
has_builtin |
true if the core falls back to a built-in copy when the file is absent |
config_key |
configuration key the emulator exposes to point at the file |
load_from |
directory the core reads the file from when it is not the system directory, keyed by build ({libretro: save_dir}) when the standalone build reads standalone_path from its own folder. save_dir is the directory the frontend returns for RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY: path is then relative to it, as the code joins it (Azahar's Azahar/sysdata/keys.txt, Dolphin's User/GBA/gba_bios.bin), and packs and the installer place the libretro build's file below the save directory (see Files read from the save directory). content_dir, working_directory, config_dir, data_dir and the others describe places no pack reaches |
found_by |
name when the code opens the file by its name (the default), content when it scans a folder and identifies the file by hash, so the name is only a label (DuckStation by MD5, bios.cpp:208). Set on the profile or on one file, a dict splits standalone from libretro. A label is never written into a platform file as a name to hold, and pairs with a platform entry only by hash |
source_ref |
source file and line number (e.g. boot.cpp:42), read at the profile's source_commit when set. A dict splits standalone from libretro when they diverge. In a profile that declares both source and upstream, each cited path opens with the one its lines are in: source libretro.c:120 for the port's own code, upstream emu/memory.c:46 for the emulator's, including the copy a port carries. profile_sync --attribute-refs writes these words from where the lines are found, and the site labels each citation with them |
path |
destination path relative to the system directory, or to the save directory under load_from: save_dir |
standalone_path |
where the standalone build reads the file, under its own data folder, when it differs from path (the libretro destination). Packs for a platform running the emulator standalone use it |
on_mismatch |
what the code does when a declared check fails: reject (default) or warn and run with it, for every check or check by check ({size: warn, md5: reject}) |
variant_group |
one slot of one core that several entries fill, whatever system each is filed under (PicoDrive's twelve Mega CD BIOS). Region selection keeps one per group |
size_note |
how the code treats the file's size when no size field can say it (a read capped at 32 bytes, a file created empty when absent) |
type |
directory when the code reads a whole tree (an RTP, a folder of speech samples). path is then the directory, written with its trailing slash, and the entry stands for every file the collection holds under it. A name ending in / requires it |
description |
what this file is |
note |
additional context |
contents |
structure of files inside a BIOS ZIP (name, description, size, crc32) |
storage |
embedded (default), external, user_provided, or large_file/release for files stored as release assets (listed in .gitignore) |
agnostic |
true if any file under the system path within size constraints satisfies the requirement |
unsourceable |
why the collection cannot hold these exact bytes. It stops a different file with the same name from being served in the entry's place, while every hash proof still runs. The entry stays an acquisition target |
destination |
target path within the BIOS directory |