mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-04-13 12:22:33 -05:00
49 libretro cores had type: game/utility/test instead of type: libretro, breaking the all_libretro filtering in resolve_platform_cores and excluding them from platform packs (e.g. cannonball missing from RetroArch). core_classification already carries the descriptive role. 9 profiles with subdirectory-loading cores (cannonball/, nxengine/, Citra/sysdata/, mame2003/, mame2003-plus/, mame2010/) now have path: fields so cross-reference places files at the correct destination. resolve_local_file now tries basename when name contains a path separator (e.g. res/tilemap.bin -> tilemap.bin), fixing resolution of files with subdirectory names.
17 lines
559 B
YAML
17 lines
559 B
YAML
emulator: Game Music Emu
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type: libretro
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core_classification: pure_libretro
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source: "https://github.com/libretro/libretro-gme"
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upstream: "https://github.com/libgme/game-music-emu"
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profiled_date: "2026-03-23"
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core_version: "Git"
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display_name: "Game Music Emu"
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cores: [gme]
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systems: []
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files: []
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notes: >
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Libretro wrapper around Blargg's Game Music Emu library.
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Plays chiptune music files: NSF/NSFE (NES), SPC (SNES), GBS (Game Boy),
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VGM/VGZ (Sega), HES (PC Engine), AY (ZX Spectrum), SAP (Atari),
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KSS (MSX), GYM (Genesis). Loads music files as content.
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