mirror of
https://github.com/Abdess/retroarch_system.git
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bennugd (game engine, no BIOS), cruzes (puzzle game, no BIOS), dice (discrete arcade, no BIOS), ishiiruka (Dolphin fork, same BIOS), mkxp_z (RPG Maker, 3 RTP dirs), onscripter (VN engine, no BIOS), qemu (55 firmware files! SeaBIOS/VGA/iPXE/OpenBIOS/OpenSBI), rustation (PS1 Rust, 22 BIOS by SHA-256), rvvm (RISC-V, OpenSBI), reminiscence (Flashback engine, game data only) 135 total profiles.
32 lines
1.1 KiB
YAML
32 lines
1.1 KiB
YAML
emulator: BennuGD
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type: libretro
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source: "https://github.com/diekleinekuh/BennuGD_libretro"
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cores:
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- bennugd
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systems:
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- bennugd
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# BennuGD is an open-source interpreter for BennuGD (.dcb/.dat) game files,
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# running as a libretro core. It is a successor to DIV Games Studio / Fenix.
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# Notable game: Streets of Rage Remake.
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#
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# The official libretro .info file (bennugd_libretro.info) declares zero
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# firmware entries. The core loads content directly via bgdi_main() and does
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# not reference any files from the system directory.
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#
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# retro_load_game() in libretro.c:888-911 only reads the content path and
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# the save directory. RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY is called once
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# (libretro.c:899) solely as a fallback for the save directory, never to
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# load BIOS or firmware.
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#
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# Supported extensions: dcb, dat, exe (Windows BennuGD executables)
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# Valid extensions in libretro.c: dat, dcb
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# Valid extensions in .info: dcb, dat, exe
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notes: |
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No BIOS or firmware required. BennuGD is a self-contained game interpreter.
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Games are loaded as .dcb or .dat bytecode files compiled by the BennuGD
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toolchain. All game assets are bundled with the content.
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files: []
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