Files
libretro/emulators/bsnes_cplusplus98.yml
Abdessamad Derraz 26f2824259 feat: re-profile 37 emulators with upstream verification
source-verified core_classification, upstream URLs, validation fields,
and hle_fallback flags. trimmed verbose notes. removed phantom files
(azahar boot9/sector0x96). added bsnes2014 variant profiles.
2026-03-23 10:58:32 +01:00

37 lines
1.4 KiB
YAML

emulator: bsnes C++98
type: libretro
core_classification: frozen_snapshot
source: "https://github.com/libretro/bsnes-libretro-cplusplus98"
upstream: "https://byuu.org/"
profiled_date: "2026-03-23"
core_version: "v085 (Performance)"
display_name: "Nintendo - SNES / SFC (bsnes C++98 (v085))"
cores: [bsnes_cplusplus98]
systems:
- nintendo-snes
- nintendo-sufami-turbo
- nintendo-satellaview
notes: |
Frozen snapshot of bsnes v085 downgraded to C++98 for old compilers (PS3).
Performance profile only. is_experimental=true.
NEC DSP and Hitachi DSP firmware loaded from the ROM directory, not
system_dir. Path: dir(interface->path(Slot::Base, ".dsp")) + firmware_name
from game XML markup. interface->path() returns ROM basename + hint.
ref: snes/cartridge/markup.cpp parse_markup_necdsp, parse_markup_hitachidsp
ref: snes/libretro/libretro.cpp Interface::path()
RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY is never called.
No file I/O targets system_dir anywhere in the codebase.
Core continues without DSP firmware but coprocessor games won't function.
exclusion_note: >
firmware_count=0 in .info is correct. DSP firmware (NEC uPD7725/uPD96050,
Hitachi CX4) is loaded from the ROM directory via game XML markup, not from
system_dir. RetroArch cannot pre-populate firmware in the ROM directory.
Upstream byuu.org is defunct; this libretro port is the preserved v085 code.
files: []