mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-04-13 12:22:33 -05:00
batch re-profiled beetle, holani, kronos, mame variants, mednafen cores with upstream verification. beetle_pce, mame, mame2010 excluded (regressions detected, need manual review).
25 lines
770 B
YAML
25 lines
770 B
YAML
emulator: Lutro
|
|
type: game
|
|
core_classification: game_engine
|
|
source: "https://github.com/libretro/libretro-lutro"
|
|
upstream: "https://github.com/libretro/libretro-lutro"
|
|
profiled_date: "2026-03-24"
|
|
core_version: "v1"
|
|
display_name: "Lua Engine (Lutro)"
|
|
cores:
|
|
- lutro
|
|
systems: []
|
|
|
|
notes: |
|
|
Lutro is a Lua game framework for libretro implementing a subset of the
|
|
LÖVE (Love2D) API. Runs .lutro/.lua games. Written for libretro, no
|
|
standalone upstream.
|
|
|
|
retro_load_game() calls lutro_load(info->path) to load the game
|
|
directory or archive (libretro.c:216). The core exposes
|
|
love.filesystem.getAppdataDirectory to games as the system_dir
|
|
(filesystem.c:296) but does not load any files from it itself.
|
|
No BIOS, firmware, or system files required.
|
|
|
|
files: []
|