Files
libretro/emulators/hbmame.yml
T
Abdessamad Derraz 09eb7099fb fix: state the arcade versions their code reads
core_version is read at each pin where version_basis says. MAME 2014,
2015, MESS 2015 and CDi 2015 state 0.159 in src/version.c (the libretro
wrapper reports 0.160), MAME/MESS sits on the 0.289 makefile of its pin,
FinalBurn Neo states 1.0.0.03 in src/burn/version.h, FB Alpha 2012 and
its CPS-3 build 0.2.97.30. mame_version of MAME 2014 and 2015 follows,
as MESS 2015 and UME 2015 already said.
2026-10-27 18:58:54 +01:00

39 lines
1.4 KiB
YAML

emulator: HBMAME (Homebrew MAME)
type: libretro
core_classification: enhanced_fork
source: "https://github.com/libretro/hbmame-libretro"
upstream: "https://github.com/Robbbert/hbmame"
logo: "https://raw.githubusercontent.com/mamedev/mame/master/docs/source/images/MAMElogo.svg"
profiled_date: "2026-03-23"
source_commit: "840eeef5ee0fd75dab62c90bf25789b898f3dba3"
core_version: "0.289"
version_basis:
kind: file
path: "makefile"
pattern: '^BARE_VERS\s*:=\s*(\S+)'
display_name: "Arcade (HBMAME)"
cores:
- hbmame
systems:
- arcade
based_on: MAME 0.220
author: Robbbert
game_count: 8511
notes: |
Fork of MAME 0.220 preserving homebrew and hacked arcade games. Builds as
TARGET=hbmame with 191 driver files covering 8511 game entries. Drivers are
hack/homebrew variants of CPS1, CPS2, CPS3, Neo Geo, Pac-Man, Galaxian, etc.
BIOS handling is identical to MAME. Neo Geo drivers reuse the standard
neogeo.zip BIOS set via unmodified NEO_BIOS macros (neogeo.h). No other
HBMAME driver defines ROM_SYSTEM_BIOS entries. BIOS files are expected as
MAME-format ZIP archives in the ROM search path.
Data directories (artwork, cheat, hash, ini, samples) can be placed in
{system_dir}/mame/ but are optional and game-specific.
files: []
exclusion_note: "BIOS ROMs are inside parent ROM set ZIPs (neogeo.zip, etc.) following MAME convention. No standalone system directory files."