Files
libretro/emulators/vitavoyager.yml
T
Abdessamad Derraz e7aa9e870b fix: state libretro core versions from their code
Each libretro profile records version_basis and core_version is read
there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba
0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build
takes its version from git carry the nearest tag in describe form
(flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders
copied from .info files (Git, SVN) are replaced by the code's statement,
and a code that states none is null with kind none.
2026-10-27 19:21:27 +01:00

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YAML

emulator: "vitaVoyager"
type: libretro
core_classification: community_fork
source: "https://github.com/libretro/vitavoyager"
upstream: "https://github.com/clover-moe/lilium-voyager"
profiled_date: "2026-03-25"
source_commit: "58b70dd7ea891c2e8ddc37d03a5d58116b0ea118"
core_version: "1.36_GIT_ba68b99c-2018-01-23"
version_basis:
kind: file
path: "Makefile"
pattern: '-DPRODUCT_VERSION=\\"([^\\"]+)\\"'
display_name: "Star Trek: Voyager - Elite Force (vitaVoyager)"
cores: [vitavoyager]
systems: [quake3]
notes: >
Star Trek Voyager Elite Force Holomatch (multiplayer) source port built from
Lilium Voyager (itself an ioquake3 fork) with the libretro backend. Content
is loaded from the .pk3 file path - the engine resolves the parent directory
structure to find baseEF/ and loads pak0.pk3 through pak3.pk3 sequentially.
Game data files (.pk3 archives) come from the retail game. No files are
required in the RetroArch system directory.
files: []