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libretro/emulators/dinothawr.yml
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2026-10-19 06:47:31 +02:00

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YAML

emulator: Dinothawr
type: libretro
core_classification: game_engine
source: "https://github.com/libretro/Dinothawr"
upstream: "https://github.com/libretro/Dinothawr"
profiled_date: "2026-03-23"
source_commit: "62d3e1ecf85f0feea01cad6809a80303a87e8a28"
core_version: "v1.0"
display_name: "Dinothawr"
cores: [dinothawr]
systems: [dinothawr]
notes: |
Puzzle game by the libretro team (Themaister, Agnes Heyer). Push blocks on ice.
Game data (TMX levels, sprites, music) needed for the core to work.
Two loading modes:
1. Load dinothawr.game as content (data in content directory)
2. supports_no_game=true: loads from system_dir/dinothawr/
ref: libretro.c:476-479
game_path_dir = join(system_dir, "/", "dinothawr")
game_path = join(game_path_dir, "/", "dinothawr.game")
Buildbot provides Dinothawr.zip via Core System Files Downloader.
ref: buildbot.libretro.com/assets/system/Dinothawr.zip
data_directories:
- ref: dinothawr
source_ref: "libretro.c:479"
files: []
# no BIOS/firmware, game data loaded via data_directories or content