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libretro/emulators/mame4all.yml
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Abdessamad Derraz bb19a6d5cf feat: profile what RetroBat and RetroPie run
100 emulator names the two platforms run had no profile, so their packs carried nothing for them. Each was read from the platform's own launcher or scriptmodule: the same program as an existing profile takes the name in cores:, a different build gets its own profile read from that version, a launcher or self-contained game goes to remove_cores, and the rest are new profiles written from their source or shipped binary. The files they need that the collection lacked are collected from the upstream distributions. Bungie and splitwolf trees are read by path and stay out of dedup.
2026-10-20 06:14:10 +02:00

124 lines
4.8 KiB
YAML

emulator: MAME4ALL-Pi
type: standalone
core_classification: frozen_snapshot
source: "https://github.com/RetroPie/mame4all-pi"
upstream: "https://sourceforge.net/projects/mame4allpi/"
profiled_date: "2026-10-20"
source_commit: "c6bfd2aef331b5a5e157c15d8bf8a77393c85689"
core_version: "0.37b5"
display_name: "Arcade (MAME4ALL-Pi)"
mode: standalone
cores:
- mame4all
systems:
- arcade
- snk-neogeo-mvs
notes: |
Raspberry Pi port by Squid of Franxis' MAME4ALL, itself MAME 0.37b5
(readme.txt:5, src/version.cpp:1). RetroPie builds the tree with make,
installs mame, mame.cfg.template, hiscore.dat, cheat.dat, clrmame.dat,
folders/ and skins/ to its own directory, and launches mame with the
game's base name. Its mame.cfg sets rompath to the mame-mame4all and
arcade ROM directories and samplepath to their samples/ folders.
main() moves to the directory holding the binary before anything is
opened, so every relative path below is read from there. mame.cfg comes
from that directory.
ref: src/rpi/rpi.cpp:123-126, src/rpi/config.cpp:93
ROMs and samples are looked up in each rompath or samplepath entry as a
<game>/ folder, then <game>.zip. A clone also searches its parent's set,
and every Neo Geo game names neogeo as parent so that the BIOS does not
have to sit in each archive. rompath defaults to ".;roms", samplepath to
".;samples".
ref: src/rpi/fileio.cpp:349-446, src/common.cpp:140-162, src/rpi/config.cpp:273-274,
src/drivers/neogeo.cpp:4580-4586
hiscore.dat is opened for every game, history.dat and mameinfo.dat when
the game information screen is shown, cheat.dat only with cheat=yes. All
four are opened by bare name from the binary's directory: the cheat
branch builds a path from the cheat directory option and then opens the
bare name instead.
ref: src/rpi/fileio.cpp:950-971, src/cpuintrf.cpp:626-628,
src/usrintrf.cpp:2546, src/mame.cpp:621-623
Paths below are written under mame4all/, which stands for the binary's
directory. clrmame.dat is installed beside them and never opened. The
skins/ bitmaps and folders/Favorites.ini belong to the game list front
end.
ref: src/rpi/gp2x_frontend.cpp:85,107,131
files:
- name: neogeo.zip
system: snk-neogeo-mvs
required: true
category: bios_zip
description: "Neo Geo BIOS set, parent of every Neo Geo game"
note: >-
Opened from rompath as the parent set. neo-geo.rom, ng-sm1.rom and
ng-sfix.rom are declared in every Neo Geo game through the
NEO_BIOS_SOUND and NEO_SFIX macros, so a game cannot load without
them. The Irritating Maze carries its own im_bios.rom in its set.
source_ref: "src/drivers/neogeo.cpp:1137-1173, src/drivers/neogeo.cpp:4501-4510, src/drivers/neogeo.cpp:4586"
contents:
- name: neo-geo.rom
description: 68K BIOS
size: 131072
crc32: "9036d879"
- name: ng-sm1.rom
description: Z80 sound BIOS
size: 131072
crc32: "97cf998b"
- name: ng-sfix.rom
description: fix layer tiles
size: 131072
crc32: "354029fc"
- name: hiscore.dat
path: "mame4all/hiscore.dat"
required: false
category: game_data
bundled: true
size: 50821
md5: "5567b18ff76cf4406c915d9d5deac2f4"
sha1: "830660c510bb185c3278320b2ccbf5f536a1a649"
crc32: "158abd35"
description: "High score memory ranges, HISCORE.DAT version 7.0"
note: >-
Read with every game. Without it no score is saved. The values are
those of the file the repository installs.
source_ref: "src/hiscore.cpp:18, src/hiscore.cpp:253-255, src/cpuintrf.cpp:626-628, src/rpi/fileio.cpp:950-962"
- name: cheat.dat
path: "mame4all/cheat.dat"
required: false
category: game_data
bundled: true
size: 1522317
md5: "c5b456237958c7a7c120a8ad710786a0"
sha1: "c0f20911b6f929ecd8302863d9ced3e5ba9c6b97"
crc32: "ae2b9dbb"
description: "Pugsy's cheat database of 18 May 2000"
note: >-
Read only when the cheat option is on (cheat=no in the installed
mame.cfg). The cheatfile option renames it. The values are those of
the file the repository installs.
source_ref: "src/cheat.cpp:210, src/cheat.cpp:616-618, src/rpi/config.cpp:379-382, src/rpi/fileio.cpp:965-971"
- name: history.dat
path: "mame4all/history.dat"
required: false
category: game_data
description: "Game history database"
note: "Read for the game information screen. Not installed."
source_ref: "src/datafile.cpp:52, src/datafile.cpp:541, src/rpi/config.cpp:384"
- name: mameinfo.dat
path: "mame4all/mameinfo.dat"
required: false
category: game_data
description: "Driver information database"
note: "Read with history.dat for the game information screen. Not installed."
source_ref: "src/datafile.cpp:53, src/datafile.cpp:568, src/rpi/config.cpp:386"