Files
libretro/bios/Nintendo/GameCube/dolphin-emu/Sys/GameSettings/GFZ.ini
Abdessamad Derraz bb307aa250 feat: archive full dolphin-emu/Sys, add DSP/font/IPL paths to pack
dolphin-emu/Sys/ folder (2562 files) from libretro/dolphin Data/Sys.
retroarch.yml: DSP firmware (dsp_coef.bin, dsp_rom.bin), fonts
(font_western.bin, font_japanese.bin) at dolphin-emu/Sys/GC/ paths.
ref: DolphinLibretro/Boot.cpp:72-73, HW/DSPLLE/DSPHost.cpp,
HW/EXI/EXI_DeviceIPL.cpp. pack: 452 files, 0 missing.
2026-03-18 15:16:20 +01:00

18 lines
449 B
INI

# GFZE01, GFZJ01, GFZP01 - F-Zero GX
# GFZJ8P - F-Zero AX
[Core]
# Values set here will override the main Dolphin settings.
FPRF = True
CPUThread = False
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# In the Sand Ocean track, EFB peeks occur across the whole screen.
# This leads to slow performance with the tile cache enabled, so disable it.
EFBAccessTileSize = 0