Files
libretro/bios/Nintendo/GameCube/dolphin-emu/Sys/GameSettings/GHAP08.ini
Abdessamad Derraz bb307aa250 feat: archive full dolphin-emu/Sys, add DSP/font/IPL paths to pack
dolphin-emu/Sys/ folder (2562 files) from libretro/dolphin Data/Sys.
retroarch.yml: DSP firmware (dsp_coef.bin, dsp_rom.bin), fonts
(font_western.bin, font_japanese.bin) at dolphin-emu/Sys/GC/ paths.
ref: DolphinLibretro/Boot.cpp:72-73, HW/DSPLLE/DSPHost.cpp,
HW/EXI/EXI_DeviceIPL.cpp. pack: 452 files, 0 missing.
2026-03-18 15:16:20 +01:00

36 lines
991 B
INI

# GHAP08 - Resident Evil 2
[OnFrame]
# Work around a game bug that causes background sounds to be zeroed during load.
# The bug was masked on real hardware by dcache. This patch fully fixes the bug
# and should also work on real hardware. Dolphin doesn't emulate dcache because
# the performance hit would be huge.
$Fix audio issues
# main.dol
0x80033D60:dword:0x60000000
# leon.rel
0x8055C5F8:dword:0x60000000:0x4BAA6B09
# claire.rel
0x8055C490:dword:0x60000000:0x4BAA6C71
# leon_g.rel
0x8055C3B8:dword:0x60000000:0x4BAA6D49
# claire_g.rel
0x8055C328:dword:0x60000000:0x4BAA6DD9
# leon_f.rel
0x8055D188:dword:0x60000000:0x4BAA5F79
# claire_f.rel
0x8055D068:dword:0x60000000:0x4BAA6099
# leon_s.rel
0x8055D100:dword:0x60000000:0x4BAA6001
# claire_s.rel
0x8055D064:dword:0x60000000:0x4BAA609D
# leon_i.rel
0x8055CFDC:dword:0x60000000:0x4BAA6125
# claire_i.rel
0x8055CEBC:dword:0x60000000:0x4BAA6245
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues