Files
libretro/bios/Nintendo/GameCube/dolphin-emu/Sys/GameSettings/GPH.ini
Abdessamad Derraz bb307aa250 feat: archive full dolphin-emu/Sys, add DSP/font/IPL paths to pack
dolphin-emu/Sys/ folder (2562 files) from libretro/dolphin Data/Sys.
retroarch.yml: DSP firmware (dsp_coef.bin, dsp_rom.bin), fonts
(font_western.bin, font_japanese.bin) at dolphin-emu/Sys/GC/ paths.
ref: DolphinLibretro/Boot.cpp:72-73, HW/DSPLLE/DSPHost.cpp,
HW/EXI/EXI_DeviceIPL.cpp. pack: 452 files, 0 missing.
2026-03-18 15:16:20 +01:00

21 lines
697 B
INI

# GPHD52, GPHE52, GPHF52, GPHP52 - Pitfall: The Lost Expedition
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
# Safe Texture Cache has to be set somewhere between "Safe" and "Medium"
# for the "Pitfall!" and "Lost Cavern" Atari 2600 games to render correctly.
# Otherwise the retro games appear to be stuttering.
SafeTextureCacheColorSamples = 2048
# Fixes cutscenes playing in a different aspect ratio and gameplay flipping back and forth between 4:3 and 16:9.
WidescreenHeuristicStandardRatio = 1.17
WidescreenHeuristicWidescreenRatio = 1.56