Files
libretro/bios/Nintendo/GameCube/dolphin-emu/Sys/GameSettings/SAOE78.ini
Abdessamad Derraz bb307aa250 feat: archive full dolphin-emu/Sys, add DSP/font/IPL paths to pack
dolphin-emu/Sys/ folder (2562 files) from libretro/dolphin Data/Sys.
retroarch.yml: DSP firmware (dsp_coef.bin, dsp_rom.bin), fonts
(font_western.bin, font_japanese.bin) at dolphin-emu/Sys/GC/ paths.
ref: DolphinLibretro/Boot.cpp:72-73, HW/DSPLLE/DSPHost.cpp,
HW/EXI/EXI_DeviceIPL.cpp. pack: 452 files, 0 missing.
2026-03-18 15:16:20 +01:00

13 lines
339 B
INI

# SAOE78 - Monster High: Ghoul Spirit
[OnFrame]
# The first call to GXCopyDisp() corrupts game data, but on real hardware
# it isn't observed thanks to the data cache. Skipping the call works too.
$Fix crash on boot
0x803A5F20:dword:0x60000000
[OnFrame_Enabled]
$Fix crash on boot
[Patches_RetroAchievements_Verified]
$Fix crash on boot