mirror of
https://github.com/Abdess/retroarch_system.git
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Release 0.6.0 (80cdb6d) adds a COH-3002C handler that reads coh3002c.zip (arcade_machine_handler.cpp:290-319). ROM loading moved to arcade_rom_loader.cpp, which also matches a member by size and CRC32, reads .7z sets and falls back to parent archives; konamigv.7z is read when konamigv.zip is absent.
265 lines
12 KiB
YAML
265 lines
12 KiB
YAML
emulator: ArcadeDuck
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type: standalone
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core_classification: community_fork
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source: "https://github.com/StillJC/ArcadeDuck"
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upstream: "https://github.com/stenzek/duckstation"
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source_commit: "80cdb6da6b51d687192a6346efe4499b10fe4faf"
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upstream_commit: "526b4a128827ecaef037134095cd95f431b52d06"
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profiled_date: "2026-10-26"
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core_version: "0.6.0"
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display_name: "Arcade - Sony ZN-1, Namco System 11, Konami GV/GQ (ArcadeDuck)"
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cores:
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- arcadeduck
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systems:
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- konami-gv
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- konami-gq
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- namco-system11
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- capcom-zn1
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- capcom-zn2
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- videosystem-zn1
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- atlus-zn1
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- eighting-zn1
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- atari-zn1
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- acclaim-zn1
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- tecmo-tps
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- taito-fx1
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mode: standalone
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notes: |
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DuckStation fork that runs the PlayStation based arcade boards. RetroBat
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installs the "latest" release of StillJC/ArcadeDuck unchanged: its
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ArcadeDuck.exe and resources/arcadedb.yaml are byte for byte the release
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archive arcadeduck-windows-x64-release.zip, release 0.6.0 built from 80cdb6d.
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The release build strips the -dev suffix of the version the source carries.
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ref: source src/scmversion/arcadeduck_version.h:12
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A game is a MAME style set identified by its archive name, .zip or .7z,
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through resources/arcadedb.yaml, read from the resources folder beside the
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executable. Without that file no archive is recognised and nothing boots.
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A clone reads the ROMs it lacks from the archives of its parents in the same
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folder, so split and merged sets load as well as non-merged ones.
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ref: source src/core/arcade/arcade_database.cpp:30, 1194-1211, 1391-1410,
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source src/core/arcade/arcade_database.cpp:1459-1504,
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source src/core/system.cpp:1622-1665
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Arcade boots skip the PlayStation BIOS scan: each board handler loads and
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checks its own BIOS. The PS1 BIOS search inherited from DuckStation only runs
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for a standard boot, which the RetroBat launcher never requests since it
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refuses anything but a .zip set.
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ref: source src/core/system.cpp:1824-1825, emulatorLauncher Generators/ArcadeDuck.Generator.cs:46-48
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Board firmware is read from the BIOS directory (EmuFolders::Bios, the
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[BIOS] SearchDirectory setting). RetroBat points it at the folder of the game
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when the firmware archive sits there, else at the RetroBat bios folder.
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ref: source src/core/settings.cpp:1791, source src/core/arcade/arcade_machine_handler.cpp:152-153,
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emulatorLauncher Generators/ArcadeDuck.Generator.cs:104-128
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A member of a firmware archive is found by name, case insensitive, with the
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size listed in arcadedb.yaml and its CRC32, or by size and CRC32 under any
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name. Its data must then match the CRC32 and, when one is listed, the SHA-1.
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Any mismatch stops the boot.
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ref: source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936,
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source src/core/arcade/systems/namco/system11/namco_system11.cpp:193-200,
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source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444
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Konami GV uses a fixed archive name and member, hardcoded in bios.cpp rather
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than read from the database: konamigv.zip, else konamigv.7z, in the BIOS
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directory. Konami GQ takes its BIOS member 420b03.27p from the game archive
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or the archive of a parent, so no separate file is read for it.
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ref: source src/core/bios.cpp:168-172, 221-263, 265-285,
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source src/core/arcade/arcade_machine_handler.cpp:36-44, 82-88
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arcadedb.yaml also declares sys573.zip (Konami System 573) and gq863.zip
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(Konami Twinkle), but no machine handler exists for those boards at this
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revision, so their sets never get to the point of opening a firmware archive.
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ref: source src/core/arcade/arcade_machine_handler.cpp:1032-1060
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Only the members a handler reads are listed under each archive: the 512 KiB
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main BIOS and the motherboard CAT702 security key for the ZN boards, c76.bin
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for Namco System 11. The uPD78081 MCU ROM of the ZN boards is undumped and
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emulated without it.
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ref: source src/core/arcade/systems/sony/zn/sony_zn.cpp:454
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files:
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- name: "arcadedb.yaml"
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path: "resources/arcadedb.yaml"
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required: true
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bundled: true
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size: 1724290
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sha1: "4156be079a54776c9c78c0255abda295b379121a"
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md5: "813692f1264f8bd86ca2cb7a642c5793"
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description: "Arcade set, board and firmware database"
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source_ref: "source src/core/arcade/arcade_database.cpp:30, 1194-1211, source src/arcadeduck-qt/qthost.cpp:2039-2046"
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note: "Hashes are those of the copy in the release archive, written with CRLF line endings. The repository copy at 80cdb6d holds the same text with LF endings."
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- name: "konamigv.zip"
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system: konami-gv
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required: true
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category: bios_zip
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description: "Konami GV BIOS"
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source_ref: "source src/core/bios.cpp:168-172, 221-263, source src/core/arcade/arcade_machine_handler.cpp:36-44"
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note: "konamigv.7z holding the same member is read when konamigv.zip is absent."
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contents:
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- name: "999a01.7e"
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size: 524288
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crc32: "ad498d2d"
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sha1: "02a82a2fe1fba0404517c3602324bfa64e23e478"
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- name: "namcoc76.zip"
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system: namco-system11
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required: true
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category: bios_zip
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description: "Namco System 11 C76 firmware"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:152-157, source src/core/arcade/systems/namco/system11/namco_system11.cpp:193-200, 442-450, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:70"
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note: "c76.bin is the internal ROM of the C76 sound and I/O MCU."
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contents:
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- name: "c76.bin"
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size: 16384
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crc32: "399faac7"
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sha1: "ceb184ef0486caf715dd997101999785f67a40b8"
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- name: "coh1000c.zip"
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system: capcom-zn1
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required: true
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category: bios_zip
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description: "Capcom ZN-1 (COH-1000C) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:239-245, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 2995-3003, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:111"
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note: "The handler always asks for BIOS variant j, the Japanese mask ROM m534002c-13.ic353. msm27c402zb.ic353, the e variant listed beside it, is never read."
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contents:
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- name: "m534002c-13.ic353"
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size: 524288
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crc32: "50033af6"
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sha1: "486d92ff6c7f1e54f8e0ef41cd9116eca0e10e1a"
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- name: "cp01.ic652"
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size: 8
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crc32: "bb7ba033"
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sha1: "966f3aee5d00e1312c455f855915d621e6cb0672"
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- name: "coh3002c.zip"
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system: capcom-zn2
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required: true
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category: bios_zip
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description: "Capcom ZN-2 (COH-3002C) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:290-319, 1042-1043, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2924-2949, 2995-3003, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:144, 155-156"
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contents:
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- name: "m534002c-59.ic353"
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size: 524288
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crc32: "e860ea8b"
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sha1: "66e7e1d4e426466b8f48a2ba055a91b475569504"
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- name: "cp10.ic652"
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size: 8
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crc32: "7808fcef"
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sha1: "3c3fb8227b05dace042dc1429b9f2355b1a15638"
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- name: "coh1002v.zip"
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system: videosystem-zn1
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required: true
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category: bios_zip
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description: "Video System ZN-1 (COH-1002V) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:380-383, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3120-3128, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:295"
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contents:
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- name: "coh-1002v.ic353"
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size: 524288
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crc32: "5ff165f3"
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sha1: "8f59314c1093446b9bcb06d232244da6df78e206"
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- name: "kn01.ic652"
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size: 8
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crc32: "1ce271df"
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sha1: "b01479dc75a4a8a86bee7ac7cd10af2bda332544"
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- name: "coh1001l.zip"
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system: atlus-zn1
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required: true
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category: bios_zip
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description: "Atlus ZN-1 (COH-1001L) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:447-450, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3222, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:265"
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contents:
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- name: "m534002c-17.ic353"
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size: 524288
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crc32: "6721146b"
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sha1: "9511d24bfe25eb180fb2db0835b131cb4a12730e"
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- name: "at01.ic652"
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size: 8
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crc32: "181668b3"
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sha1: "8d2fe1facb4473cc20b4b477aaf881f9280939cf"
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- name: "coh1002e.zip"
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system: eighting-zn1
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required: true
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category: bios_zip
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description: "Eighting/Raizing ZN-1 (COH-1002E) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:531-534, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3378, 3511, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:325"
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contents:
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- name: "m27c402cz-54.ic353"
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size: 524288
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crc32: "910f3a8b"
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sha1: "cd68532967a25f476a6d73473ec6b6f4df2e1689"
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- name: "et01.ic652"
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size: 8
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crc32: "a7dd922e"
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sha1: "1069c1d9015028a51a1b314cfacb014ea90aa425"
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- name: "coh1000w.zip"
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system: atari-zn1
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required: true
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category: bios_zip
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description: "Time Warner / Atari ZN-1 (COH-1000W) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:619-622, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3594, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:236"
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contents:
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- name: "msm27c402zb.ic353"
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size: 524288
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crc32: "45e8a4b4"
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sha1: "815488d8563c85f97fbc3384ff21f08e4c88b7b7"
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- name: "tw01.ic652"
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size: 8
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crc32: "1cac067e"
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sha1: "8e87941bfb374172628c8a37647e3a66b7166aa8"
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- name: "coh1000a.zip"
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system: acclaim-zn1
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required: true
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category: bios_zip
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description: "Acclaim ZN-1 (COH-1000A) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:694-697, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3733, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:207"
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contents:
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- name: "m534002c-15.ic353"
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size: 524288
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crc32: "8d8d0764"
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sha1: "7ee83d317190bb1cef2f8f01c81eaaae47150ebb"
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- name: "ac01.ic652"
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size: 8
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crc32: "c425eaf5"
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sha1: "decf77ab50f7f58c641c3214a11647924f3a8998"
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- name: "coh1002m.zip"
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system: tecmo-tps
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required: true
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category: bios_zip
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description: "Tecmo TPS (COH-1002M) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:789-792, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 4064, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:356"
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contents:
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- name: "m534002c-61.ic353"
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size: 524288
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crc32: "69ffbcb4"
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sha1: "03eb2febfab3fcde716defff291babd9392de965"
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- name: "mg01.ic652"
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size: 8
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crc32: "50dc8322"
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sha1: "cef4011c6c06d6fce546e1db5d9fbae155eabf57"
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- name: "coh1000t.zip"
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system: taito-fx1
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required: true
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category: bios_zip
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description: "Taito FX-1 (COH-1000T) BIOS"
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source_ref: "source src/core/arcade/arcade_machine_handler.cpp:916-919, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3846, 3954, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:176"
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contents:
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- name: "m534002c-14.ic353"
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size: 524288
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crc32: "e3f23b6e"
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sha1: "e18907cf8c6ba54d96edba0a9a00487a90219e0d"
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- name: "tt01.ic652"
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size: 8
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crc32: "daac13e7"
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sha1: "96d94f2b06fb7ecd91454969f4959a583ffb9d5a"
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