mirror of
https://github.com/Abdess/retroarch_system.git
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31 lines
1.0 KiB
YAML
31 lines
1.0 KiB
YAML
emulator: Lutro
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type: libretro
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core_classification: game_engine
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source: "https://github.com/libretro/libretro-lutro"
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upstream: "https://github.com/libretro/libretro-lutro"
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profiled_date: "2026-03-24"
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source_commit: "6224157a615b18507bc0b117a3398c7a324cd3e5"
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core_version: "v1"
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display_name: "Lua Engine (Lutro)"
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cores:
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- lutro
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systems: []
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notes: |
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Lutro is a Lua game framework for libretro implementing a subset of the
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LÖVE (Love2D) API. Runs .lutro/.lua games. Written for libretro, no
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standalone upstream.
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retro_load_game() calls lutro_load(info->path) to load the game
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directory or archive (libretro.c:267). The core exposes
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love.filesystem.getAppdataDirectory to games as the system_dir
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(filesystem.c:296) but does not load any files from it itself.
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No BIOS, firmware, or system files required.
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exclusion_note: >
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The system directory is not read by the core but handed to the Lua game
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through fs_getAppdataDirectory, so whatever is loaded from it is the game's
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own content, not a file this core names (filesystem.c:291-303).
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files: []
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