Files
libretro/emulators/gearboy.yml
Abdessamad Derraz d2adde9846 feat: update 47 emulator profiles with core_classification and fixes
add core_classification, cores, upstream fields. fix false aliases
(fixnes, fsuae, gearboy, higan_sfc, higan_sfc_balanced, potator,
quicknes). add new profiles (fbneo_neogeo, flycast_gles2,
genesis_plus_gx_wide). remove verbose notes and disclaimers.
2026-03-22 14:01:38 +01:00

32 lines
1.2 KiB
YAML

emulator: Gearboy
type: libretro
core_classification: community_fork
source: "https://github.com/libretro/Gearboy"
upstream: "https://github.com/drhelius/Gearboy"
profiled_date: "2026-03-21"
core_version: "3.4.1"
display_name: "Nintendo - Game Boy / Color (Gearboy)"
cores:
- gearboy
systems:
- nintendo-gb
- nintendo-gbc
notes: |
Gearboy is a Game Boy / Game Boy Color emulator by drhelius (Nacho Sanchez).
The upstream standalone has bootrom support (dmg_boot.bin, cgb_boot.bin)
via emu_load_bootrom_dmg/gbc (platforms/desktop-shared/emu.cpp:407-422).
The libretro port does NOT load any BIOS files — retro_init() only stores
system_dir, retro_load_game() calls LoadROMFromBuffer() with no bootrom
loading code (platforms/libretro/libretro.cpp:94-109, 335-364).
The .info declares firmware_count=2 (dmg_boot.bin, cgb_boot.bin) but the
code never references these files. .info is wrong for the libretro port.
The core HLE-skips the boot animation — games work without BIOS.
files: []
exclusion_note: "The .info declares dmg_boot.bin and cgb_boot.bin but the libretro port never loads them (no bootrom loading code in libretro.cpp). The upstream standalone supports bootroms but this was not ported to libretro."