Files
libretro/emulators/mesen.yml
Abdessamad Derraz d929424988 feat: add profiled_date to all YAMLs, create 56 alias profiles
- Added profiled_date field to all 204 existing profiles for update tracking
- Created 56 alias profiles for cores that share BIOS with a parent
  (e.g., mednafen_psx -> beetle_psx, fbalpha2012 -> fbneo)

260 total profiles covering all 294 libretro cores (204 unique + 56 alias).
2026-03-18 05:20:05 +01:00

93 lines
4.2 KiB
YAML

emulator: Mesen
type: libretro
source: "https://github.com/libretro/Mesen"
profiled_date: "2026-03-18"
systems: [nintendo-nes, nintendo-fds]
notes: |
Mesen is a cycle-accurate NES/Famicom emulator (the original, NES-only
version -- not Mesen2 which adds SNES/GB/PCE). NES cartridge games
need no BIOS. Famicom Disk System games require the FDS BIOS ROM.
The core tries two filenames for the FDS BIOS: FdsBios.bin first, then
disksys.rom as fallback. Both are loaded from the system directory root
(GetHomeFolder = RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY). If neither is
found or the file is not exactly 8192 bytes, FDS games fail to load.
The Study Box is an obscure Famicom tape-based learning peripheral
(mapper 186). Its BIOS (StudyBox.bin, 256 KB) is loaded the same way.
Only needed for Study Box tape dumps (.stbx format).
MesenDB.txt (game database for CRC-based ROM identification) is baked
into the core binary as MesenDB.inc. An external file in the system
directory overrides the built-in copy but is never required.
MesenPalette.pal is an optional custom palette file, loaded only when
the mesen_palette core option is set to Custom. Accepts 192 bytes
(64 colors) or 1536 bytes (512 colors with emphasis combos). Multiple
palettes exist so no canonical hash.
HdPacks go in system/HdPacks/<rom_name>/ -- not BIOS files, ignored
here.
File path construction: Libretro/libretro.cpp retro_init() sets
FolderUtilities::SetHomeFolder(systemFolder). All BIOS lookups use
FolderUtilities::CombinePath(GetHomeFolder(), filename) -- flat,
no subdirectories.
files:
# --- Famicom Disk System BIOS (required for FDS games) ---
- name: "disksys.rom"
system: nintendo-fds
description: "FDS BIOS ROM"
required: true
size: 8192
md5: "ca30b50f880eb660a320674ed365ef7a"
sha1: "57fe1bdee955bb48d357e463ccbf129496930b62"
source_ref: "Core/FdsLoader.cpp:45-60 (LoadBios), Core/FdsLoader.cpp:140-146 (LoadRom validates size == 0x2000)"
notes: "Mapped at 0xE000-0xFFFF as PRG ROM bank 0. Core tries FdsBios.bin first, falls back to disksys.rom. CRC32 0x5E607DCF (standard Famicom). Size must be exactly 8192 bytes or BiosMissing is set."
# --- FDS BIOS alternate filename ---
- name: "FdsBios.bin"
system: nintendo-fds
description: "FDS BIOS ROM (Mesen-preferred filename)"
required: false
size: 8192
md5: "ca30b50f880eb660a320674ed365ef7a"
sha1: "57fe1bdee955bb48d357e463ccbf129496930b62"
source_ref: "Core/FdsLoader.cpp:50 (primary lookup path)"
notes: "Same file as disksys.rom. Mesen checks this name first. Only one of the two is needed."
# --- Study Box BIOS (required for Study Box tape content) ---
- name: "StudyBox.bin"
system: nintendo-nes
description: "Famicom Study Box BIOS ROM"
required: false
size: 262144
md5: ~
sha1: ~
source_ref: "Core/StudyBoxLoader.cpp:125-133 (LoadBios), Core/StudyBoxLoader.cpp:146-157 (LoadRom validates size == 0x40000)"
notes: "256 KB BIOS for the Study Box tape peripheral (mapper 186, iNES mapper 65533). Only needed for .stbx tape dumps. Extremely obscure hardware, no widely-known hash."
# --- Game database (optional, baked-in fallback) ---
- name: "MesenDB.txt"
system: nintendo-nes
description: "Mesen game database for CRC-based ROM identification"
required: false
size: ~
md5: ~
sha1: ~
source_ref: "Core/GameDatabase.cpp:74-81 (InitDatabase), Libretro/MesenDB.inc (baked-in copy)"
notes: "CSV game database keyed by CRC32. Used for mapper, mirroring, input type, and VS System detection. A complete copy is compiled into the binary, so this file is optional. Placing a newer version in the system directory overrides the built-in data."
# --- Custom palette (optional, core option mesen_palette = Custom) ---
- name: "MesenPalette.pal"
system: nintendo-nes
description: "External NES color palette"
required: false
size: 192
md5: ~
sha1: ~
source_ref: "Libretro/libretro.cpp:301-323 (load_custom_palette)"
notes: "Loaded when mesen_palette core option is Custom. Accepts 192 bytes (64 RGB triplets) or 1536 bytes (512 entries for emphasis combos). Falls back to built-in default palette. Multiple valid palettes exist so no canonical hash."