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libretro/bios/Game Engines/TheXTech/languages/thextech_zh-cn.json
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{
"editor": {
"block": {
"canBreak": "可顶碎",
"canBreakTooltip": "旧版本:顶砖块后将会破碎",
"inside": "包含:",
"invis": "隐形",
"letterHeight": "高 ",
"letterWidth": "宽 ",
"pickContents": "选择砖块包含道具",
"slick": "打滑"
},
"browser": {
"askOverwriteFile": "是否覆盖文件{0}?",
"itemNewFile": "<新文件>",
"itemNewFolder": "<新建文件夹>",
"newFile": "新建文件",
"openFile": "打开文件",
"saveFile": "删除文件"
},
"events": {
"bounds": {
"changeAllSectionBoundsToCurrent": "改变所有场景范围到当前设置吗?",
"changeSectionBoundsToCurrent": "改变场景{0}的范围到当前设置吗?",
"shouldEvent": "要使事件{0}"
},
"controlsForEventN": "强制按下玩家按键:{0}",
"deletion": {
"cancel": "否:不删除事件",
"confirm": "是:删除事件",
"deletingEvent": "删除{0}事件"
},
"desc": {
"activate": "NPC在当前画面出现时",
"death": "NPC死亡时",
"destroy": "砖块破碎时",
"enter": "进入传送点时",
"hit": "砖块被撞击时",
"layerClear": "当前图层中的对象为空时",
"phraseTriggersAfterTemplate": "将于事件:{2}经过{1}毫秒之后,触发{0}事件",
"phraseTriggersWhenTemplate": "{0}:{1}触发该事件",
"talk": "和NPC对话后"
},
"header": "事件:",
"headerTriggerEvent": "触发",
"itemNewEvent": "<新事件>",
"label": {
"activate": "出现",
"death": "死亡",
"destroy": "破碎",
"enter": "进入传送点",
"hit": "撞击",
"layerClear": "空白图层",
"next": "下一个",
"talk": "对话"
},
"layers": {
"headerHide": "隐藏:",
"headerMove": "移动:",
"headerShow": "显示:",
"headerToggle": "切换:"
},
"letter": {
"activate": "出:",
"death": "死:",
"destroy": "碎:",
"enter": "进:",
"hit": "撞:",
"layerClear": "空:",
"talk": "话:"
},
"promptEventName": "事件名称:",
"promptEventText": "文字信息:",
"props": {
"autostart": "进入关卡时执行事件",
"controls": "按键",
"endGame": "游戏通关",
"sound": "声音",
"layerSmoke": "图层烟雾效果"
},
"sections": {
"actionKeep": "当前",
"actionReset": "默认",
"actionSet": "指定",
"phraseAllSections": "所有场景",
"propBackground": "背景图片",
"propBounds": "场景范围",
"propMusic": "音乐"
},
"settingsForEvent": "{0}事件选项"
},
"file": {
"actionClearLevel": "清除关卡",
"actionClearWorld": "清除大地图",
"actionExit": "退出",
"actionOpen": "打开",
"actionRevert": "恢复",
"commandNew": "新建",
"commandOpen": "打开...",
"commandSave": "保存",
"commandSaveAs": "另存为...",
"confirmConfirmAction": "您确定要{0}吗?",
"confirmConvertFormatTo": "是否转换格式到{0}?",
"confirmSaveBeforeAction": "{0}前是否保存文件?",
"convert": {
"descNew": "文件格式将会转换,但不会删除源文件。\n\n请在保存文件之后检查不支持的功能。"
},
"formatLegacy": "旧版本",
"formatModern": "新版本",
"labelCurrentFile": "当前文件:",
"labelFormat": "格式:",
"optionActionWithoutSave": "否:{0}而不保存文件",
"optionCancelAction": "取消:返回上一级菜单",
"optionCancelConversion": "取消转换",
"optionProceedWithConversion": "确认转换",
"optionYesSaveThenAction": "是:{0}并保存文件",
"sectionLevel": "关卡",
"sectionWorld": "大地图"
},
"layers": {
"abbrevAttLayer": "跟随:",
"default": "默认",
"deletion": {
"cancel": "取消:返回上一级菜单",
"confirmDelete": "否:*删除全部对象*",
"confirmPreserve": "是:移动到默认图层",
"header": "删除{0}图层",
"preserveLayerContents": "是否保留图层对象?"
},
"desc": {
"att": "当NPC移动时,图层也将随之移动"
},
"header": "图层:",
"itemNewLayer": "<新图层>",
"label": "图层:",
"labelAttached": "跟随:",
"labelAttachedLayer": "跟随图层:",
"labelMoveLayer": "移动图层:",
"promptLayerName": "图层名称"
},
"letterCoordX": "X",
"letterCoordY": "Y",
"letterDown": "下",
"letterLeft": "左",
"letterRight": "右",
"letterUp": "上",
"level": {
"alwaysVis": "总是可见",
"bigBG": "大背景",
"gameStart": "游戏起点",
"levelName": "关卡名称",
"pathBG": "路线背景",
"pathUnlocks": "路线开启",
"startPos": "游戏起点"
},
"mapPos": "地图位置:",
"npc": {
"abbrevGen": "生成器",
"ai": {
"LR": "左右",
"UD": "上下",
"aiIs": "动作:{0}",
"headerCustomAi": "自定义动作:",
"jump": "跳跃",
"leap": "飞跃",
"swim": "游泳",
"target": "跟踪",
"use1_0Ai": "使用1.0 AI?"
},
"gen": {
"direction": "方向",
"effectIs": "特效:{0}",
"effectShoot": "喷射",
"effectWarp": "水管",
"header": "生成器选项"
},
"inContainer": "包含",
"inertNice": "友好",
"props": {
"active": "启动",
"attachSurface": "位置",
"facing": "方向"
},
"stuckStop": "静止",
"tooltipExpandSection": "扩展场景"
},
"pageBlankOfBlank": "第{0}/{1}页",
"phraseAreYouSure": "您确定吗?",
"phraseCountMore": "更多{0}",
"phraseDelayIsMs": "延迟:{0}毫秒",
"phraseGenericIndex": "编号:{0}",
"phraseRadiusIndex": "半径:{0}",
"phraseSectionIndex": "场景{0}",
"phraseTextOf": "{0}的文字信息",
"phraseWarpIndex": "传送点{0}号",
"section": {
"horizWrap": "横向循环",
"noTurnBack": "单向卷轴",
"offscreenExit": "场景边缘出口",
"scroll": "强制卷轴",
"setBounds": "设置范围",
"underwater": "水下",
"vertWrap": "纵向循环"
},
"select": {
"allSectPropBlankForEventN": "更改所有场景{0}于{1}事件",
"pathBlankUnlock": "路线向{0}开启条件",
"sectBlankPropBlankForEventN": "更改场景{0}的{1}于{2}事件",
"sectionBlankPropBlank": "场景{0}{1}",
"soundForEventN": "执行{0}事件时播放声音",
"warpTransitEffect": "过渡效果",
"worldMusic": "大地图音乐"
},
"testPlay": {
"boot": "靴子",
"char": "角色",
"magicHand": "鼠标",
"pet": "坐骑",
"power": "状态"
},
"toggleMagicBlock": "智能编辑模式",
"tooltip": {
"BGOs": "背景对象",
"NPCs": "NPC",
"blocks": "砖块",
"erase": "删除",
"eraseAll": "删除全部",
"events": "事件",
"file": "文件",
"layers": "图层",
"levels": "关卡",
"music": "音乐",
"paths": "路线",
"scenes": "风景",
"select": "选择",
"settings": "设置",
"show": "显示",
"tiles": "地形",
"warps": "传送点",
"water": "水流",
"area": "地图区域"
},
"warp": {
"allow": "允许:",
"cannonExit": "水管炮出口",
"dir": "方向",
"effect": "过渡效果:",
"in": "入口",
"item": "携带道具",
"lvlWarp": "传送到另一关卡",
"needFloor": "需要站立",
"needKey": "需要钥匙",
"needStarCount": "需要{0}{2}{1}",
"out": "出口",
"placing": "放置:",
"ride": "坐骑",
"showStarCount": "显示星星数量",
"showStartScene": "显示开场界面",
"speed": "速度:",
"starLockMessage": "需要星星时的信息",
"style": {
"blipInstant": "瞬移",
"door": "门",
"pipe": "水管",
"portal": "传送门",
"style": "传送类别:"
},
"target": "目标:",
"title": "传送点",
"to": "传送到:{0}",
"toMap": "传送到大地图",
"transit": {
"name0": "无",
"name1": "滚动",
"name2": "淡入淡出",
"name3": "圆形",
"name4": "水平翻转",
"name5": "垂直翻转"
},
"twoWay": "双向传送"
},
"water": {
"title": "流体"
},
"wordCoins": "金币",
"wordEnabled": "已启用",
"wordEvent": {
"genitive": "事件",
"nominative": "事件",
"typeLabel": "触发{0}事件:"
},
"wordHeight": "高",
"wordInstant": "立即",
"wordMode": "流体类型",
"wordNPC": {
"genitive": "NPC",
"nominative": "NPC"
},
"wordText": "信息",
"wordWidth": "宽",
"world": {
"allowChars": "可用角色",
"hubWorld": "禁用大地图",
"introLevel": "开场关卡",
"name": "地图名称",
"phraseCreditIndex": "地图制作团队 第{0}行:",
"retryOnFail": "失败之后重新开始",
"totalStars": "总星星数:"
},
"labelSortLayer": "叠放图层:",
"labelSortOffset": "叠放次序:"
},
"game": {
"connect": {
"dropAddTitle": "加入/离开游戏",
"phraseChangeChar": "更换角色",
"phraseDropMe": "离开游戏",
"phraseDropPX": "移除玩家{0}的游戏",
"phraseForceResume": "强制恢复游戏",
"phraseHoldStart": "按住开始键",
"phrasePressAButton": "按下一个按键",
"phraseSetControls": "设置按键",
"phraseStartToForceRes": "按开始键强制恢复游戏",
"phraseStartToResume": "按开始键恢复游戏",
"phraseTestControls": "测试按键",
"phraseWaitingForInput": "等待玩家加入……",
"reconnectTitle": "重新连接",
"splitPressSelect_1": "按选择键",
"splitPressSelect_2": "进入按键选项设置",
"wordDisconnect": "断开",
"phraseTestProfile": "测试配置"
},
"error": {
"errorInvalidEnterWarp": "作为关卡起点的传送点{1}号不存在,因此无法进入关卡。\n传送点总数:{2}\n\n文件:{0}",
"errorNoStartPoint": "未放置玩家起点或传送点入口,因此无法进入关卡。\n\n文件:{0}",
"openFileFailed": "无法打开文件\"{0}\":文件不存在或已损坏。",
"warpNeedStarCount": "你需要{0}{2}{1}才能进入此传送点。",
"IPCTimeOut": "加载编辑器时无响应,即将退出游戏。",
"openIPCDataFailed": "无法接收文件数据:文件可能已损坏,或者发生其他错误。",
"errorTooOldEngine": "该文件需要版本{0}或更高版本的TheXTech引擎才能正常运作,当前TheXTech引擎版本为{1}。请更新引擎。",
"errorTooOldGameAssets": "该文件需要版本{0}或更高版本的游戏组件才能正常运作,当前游戏组件版本为{1}。请更新游戏组件。"
},
"format": {
"minutesSeconds": "{0}分{1}秒"
},
"pause": {
"continue": "继续游戏",
"enterCode": "输入指令",
"quit": "退出",
"quitTesting": "结束测试",
"resetCheckpoints": "重置中间点",
"restartLevel": "重新开始",
"returnToEditor": "返回编辑器",
"saveAndContinue": "保存并继续",
"saveAndQuit": "保存并退出",
"playerSetup": "玩家选项"
},
"msgbox": {
"sysInfoError": "错误!",
"sysInfoTitle": "信息",
"sysInfoWarning": "警告!"
},
"message": {
"scanningLevels": "扫描关卡中……"
},
"hint": {
"no-lives-old": "注意:如果本次通关失败,游戏将会结束!",
"no-lives-new": "即使本次通关失败,也不会发生什么事情的;但请留意您的得分。",
"rainbow-surf": "在拿起彩虹龟壳的时候,按下“下”键,开始冲浪吧!",
"char5-bombs": "按下“奔跑”键可收集炸弹,按下“第二奔跑”键可投掷炸弹。",
"gray-bricks": "神秘力量可以破坏部分砖块。",
"heavy-duck": "玩家下蹲时,可以抵挡大多数火焰!",
"shoe-block": "穿上鞋子时,可以抵挡大多数火焰!",
"pound-altrun": "按下“第二奔跑”键,进行震地!",
"pound-down": "按下“下”键,进行震地!"
},
"screenPaused": "游戏暂停",
"ipcStatus": {
"dataAccepted": "已接收到数据,开始解析……",
"dataTransferStarted": "开始传输数据……",
"dataValid": "接收的数据是有效数据",
"errorTimeout": "错误:等待超时。",
"loadingdone": "加载完成,即将开始游戏……",
"waitingInput": "等待玩家按键输入……"
},
"loader": {
"statusAssetPacks": "游戏组件",
"statusFinishing": "完成加载……",
"statusGameInfo": "游戏信息",
"statusLoadData": "正在加载数据……",
"statusLoadFile": "正在加载:{0}",
"statusTranslations": "翻译",
"loading": "加载中……"
}
},
"languageName": "简体中文",
"menu": {
"abbrevMilliseconds": "毫秒",
"battle": {
"errorNoLevels": "对战关卡列表为空,无法进入对战模式。"
},
"caseNone": "<无>",
"character": {
"selectCharacter": "{0}游戏"
},
"controls": {
"buttons": {
"altJump": "第二跳跃",
"altRun": "第二奔跑",
"down": "下",
"drop": "取出道具",
"jump": "跳跃",
"left": "左",
"right": "右",
"run": "奔跑",
"start": "开始",
"up": "上"
},
"caseInvalid": "(无效)",
"caseMouse": "(鼠标)",
"caseTouch": "(触屏)",
"controlsConnected": "已连接:",
"controlsDeleteKey": "(按第二跳跃键清除)",
"controlsDeleteKey2": "(按第二奔跑键清除)",
"controlsDeviceTypes": "设备类型",
"controlsInUse": "(已使用)",
"controlsNewProfile": "<新建配置>",
"controlsNotInUse": "(未使用)",
"controlsReallyDeleteProfile": "是否删除配置?",
"controlsTitle": "按键选项",
"cursor": {
"down": "鼠标向下移动",
"left": "鼠标向左移动",
"primary": "鼠标左键",
"right": "鼠标向右移动",
"secondary": "鼠标右键",
"tertiary": "鼠标滚轮",
"up": "鼠标向上移动"
},
"editor": {
"fastScroll": "快速滚动",
"modeErase": "橡皮擦",
"modeSelect": "选择模式",
"nextSection": "下一场景",
"prevSection": "上一场景",
"scrollDown": "向下滚动",
"scrollLeft": "向左滚动",
"scrollRight": "向右滚动",
"scrollUp": "向上滚动",
"switchScreens": "显示面板",
"testPlay": "测试关卡"
},
"hotkeys": {
"debugInfo": "调试信息",
"enterCheats": "输入作弊指令",
"fullscreen": "全屏",
"legacyPause": "旧版暂停菜单",
"recordGif": "GIF 动画录制",
"screenshot": "截图",
"toggleHUD": "状态栏切换",
"vanillaCam": "原始画面大小"
},
"options": {
"batteryStatus": "电池状态",
"maxPlayers": "玩家上限",
"rumble": "Rumble控制器",
"textEntryStyle": "文字输入使用设备",
"altMenuControls": "切换确定/返回按键"
},
"phraseNewProfOldJoy": "新建老式手柄配置",
"profile": {
"cursorControls": "鼠标控制",
"deleteProfile": "删除配置",
"editorControls": "编辑器控制",
"hotkeys": "热键",
"playerControls": "玩家控制",
"renameProfile": "重命名配置"
},
"tDS": {
"buttonA": "A",
"buttonB": "B",
"buttonL": "L",
"buttonR": "R",
"buttonSelect": "选择",
"buttonStart": "开始",
"buttonX": "X",
"buttonY": "Y",
"buttonZL": "ZL",
"buttonZR": "ZR",
"cStick": "右摇杆",
"casePen": "(触控笔)",
"dPad": "方向键",
"tStick": "左摇杆"
},
"touchscreen": {
"layout": {
"longOld": "宽屏(旧)",
"phabletOld": "大平板(旧)",
"phoneOld": "手机(旧)",
"standard": "普通",
"tabletOld": "平板(旧)",
"tight": "大号",
"tinyOld": "小号(旧)"
},
"option": {
"feedbackLength": "震动时长",
"feedbackStrength": "震动强度",
"holdRun": "启动时自动按住奔跑键",
"interfaceStyle": "按钮样式",
"layoutStyle": "按键样式",
"resetLayout": "重置布局",
"sStartSpacing": "选择/开始键间距",
"scaleButtons": "按钮缩放",
"scaleDPad": "方向键缩放",
"scaleFactor": "按键全局缩放",
"showCodeButton": "显示作弊指令按钮"
},
"style": {
"ABXY": "ABXY",
"XODA": "XODA",
"actions": "动作"
}
},
"types": {
"gamepad": "手柄",
"keyboard": "键盘",
"oldJoystick": "老式手柄",
"touchscreen": "触屏"
},
"wii": {
"classic": {
"buttonLT": "LT",
"buttonRT": "RT",
"buttonX": "X",
"buttonY": "Y",
"buttonZL": "ZL",
"buttonZR": "ZR",
"lStick": "左摇杆",
"rStick": "右摇杆"
},
"nunchuck": {
"buttonC": "C",
"buttonZ": "Z",
"prefixN": "N"
},
"phraseNewClassic": "新建经典手柄配置",
"phraseNewNunchuck": "新建双节棍控制器配置",
"typeClassic": "经典手柄",
"typeNunchuck": "双节棍控制器",
"typeWiimote": "Wii遥控器",
"wiimote": {
"button1": "1",
"button2": "2",
"buttonA": "A",
"buttonB": "B",
"buttonHome": "Home",
"buttonMinus": "-",
"buttonPlus": "+",
"caseIR": "(IR)",
"dPad": "十字键",
"shake": "摇晃"
},
"typeGamecube": "GC控制器"
},
"wordButtons": "按键",
"wordProfiles": "配置",
"joystickSimpleEditor": "简易编辑器控制模式"
},
"editor": {
"errorMissingResources": "抱歉,需要文件:{0},才能进入编辑器。",
"newWorld": "<创建新地图>",
"promptNewWorldName": "新地图名称",
"battles": "<创建对战模式关卡>",
"makeFor": "目标引擎:"
},
"game": {
"gameBattleRandom": "随机关卡",
"gameCopySave": "复制存档",
"gameEraseSave": "删除存档",
"gameEraseSlot": "选择要删除的存档",
"gameNoBattleLevels": "<对战关卡列表为空>",
"gameNoEpisodesToPlay": "<地图列表为空>",
"gameSlotContinue": "存档 {0} ... {1}%",
"gameSlotNew": "存档 {0} ... 新游戏",
"gameSourceSlot": "选择源存档",
"gameTargetSlot": "选择目标存档",
"phraseScore": "得分:{0}",
"phraseTime": "时间:{0}",
"warnEpCompat": "警告:该地图使用其他分支的SMBX引擎制作,在该引擎下可能无法正常运作。"
},
"loading": "加载中...",
"main": {
"main1PlayerGame": "单人游戏",
"mainBattleGame": "对战模式",
"mainEditor": "编辑器",
"mainExit": "退出",
"mainMultiplayerGame": "双人游戏",
"mainOptions": "游戏选项",
"mainPlayEpisode": "选择地图进行游戏"
},
"options": {
"restartEngine": "重启引擎后生效",
"advanced": {
"audio-channels": {
"stereo": "立体声",
"_name": "输出声道",
"mono": "单声道"
},
"audio-buffer-size": {
"_tooltip": "降低未预期的噪音,增加延迟",
"_name": "缓冲大小"
},
"_tooltip": "有关内部操作的技术性设置选项",
"advanced-video": "视频选项",
"audio-enable": "启用声音",
"audio-format": {
"_name": "音频格式",
"_tooltip": "声卡驱动音频格式"
},
"audio-sample-rate": {
"44100": "44100赫兹",
"48000": "48000赫兹",
"_name": "采样率",
"16000": "16000赫兹",
"32000": "32000赫兹",
"11025": "11025赫兹",
"22050": "22050赫兹"
},
"choose-assets-on-launch": "启动程序时,弹出选择组件界面",
"log-level": {
"critical": "紧急状态",
"fatal": "异常中止",
"info": "信息",
"warning": "警告",
"debug": "调试",
"none": "关闭",
"_name": "日志记录等级"
},
"record-gameplay-data": "生成录像",
"render": {
"_name": "图形渲染类型",
"hw": "自动选择",
"opengl": "OpenGL 3+",
"opengl-tip": "使用新版电脑渲染器,用于最精确的SMBX64模拟,并支持增强视觉效果。",
"opengl11-tip": "使用旧版电脑渲染器,仅用于最精确的SMBX64模拟,不支持增强视觉效果。",
"opengles-tip": "使用新版手机渲染器,用于高精确度的SMBX64模拟,并支持增强视觉效果。",
"opengles11-tip": "使用旧版手机渲染器,仅用于最精确的SMBX64模拟,不支持增强视觉效果。",
"sdl": "SDL2",
"sw": "软件渲染器",
"opengl11": "OpenGL 1.1",
"opengles": "OpenGL ES 2+",
"opengles11": "OpenGL ES 1.1+",
"sdl-tip": "使用SDL2,基础跨平台渲染器。"
},
"scale-down-textures": {
"_name": "缩小图片",
"all": "全部",
"none": "无",
"safe": "仅点阵2x",
"all-tip": "缩小全部图片:加载卡顿的概率比“仅点阵2x”低",
"none-tip": "不缩小任何图片:加载卡顿的概率更低",
"safe-tip": "仅点阵2x:如果图片为点阵2x,将缩小一半",
"_tooltip": "将图片缩小一半以释放内存"
},
"_header": "高级选项",
"advanced-audio": "音频选项",
"webm-recording": "录制WEBM视频",
"internal-res-4p": {
"_name": "四人分屏模式画面大小",
"qhd": "2560x1440(QHD)",
"qsmbx": "1600x1200(QSMBX)",
"default": "默认",
"fhd": "1920x1080(FHD)"
},
"use-native-osk": "启用内置虚拟键盘",
"inaccurate-gifs-tip": "当GIF图片文件存在时,启用3D效果",
"inaccurate-gifs": "错误GIF图片渲染",
"fullscreen-type": {
"desktop-tip": "以当前分辨率显示",
"desktop": "电脑",
"auto": "自动选择",
"_name": "全屏模式显示类型",
"exclusive-tip": "设置实际画面大小",
"exclusive": "独立设置"
},
"fullscreen-depth": {
"auto": "自动",
"_name": "位深",
"16": "16位",
"32": "32位"
},
"fullscreen-res": "分辨率"
},
"audio": {
"_header": "音频选项",
"sfx-audio-fx": "回音效果",
"sfx-modern": "播放新增的声音",
"sfx-modern-tip": "播放TheXTech引擎新增的声音",
"sfx-pet-beat": "坐骑节奏",
"sfx-pet-beat-tip": "骑上坐骑时,播放特殊节奏",
"sfx-spatial-audio-tip": "减少画面外环境的音量",
"audio-prefs": "偏好设置",
"audio-music-volume": "音乐音量",
"audio-sfx-volume": "声音音量",
"sfx-spatial-audio": "三维音频"
},
"compatibility": {
"_header": "游戏微调选项",
"autocode": "LunaScript代码",
"reset-all": "重置全部",
"features": "新特性",
"_tooltip": "兼容模式或调试模式选项,仅对当前游戏生效",
"bugfixes": "BUG修复"
},
"controls": {
"_header": "按键选项"
},
"episode-options": {
"_header": "地图选项",
"creator-compat": {
"_name": "创作者模式",
"_tooltip": "创作者相关的逻辑微调",
"disable": "关闭",
"enable": "开启",
"file-only": "仅文件"
},
"playstyle": {
"_name": "游戏模式",
"classic": "经典模式",
"modern": "现代模式",
"vanilla": "怀旧模式",
"classic-tip": "开启部分游戏更新",
"modern-tip": "开启全部游戏更新",
"vanilla-tip": "关闭全部游戏更新"
},
"hub-resume": "中心关卡:传送点记忆",
"hub-resume-tip": "从上次进入的传送点继续游戏"
},
"main": {
"_header": "常规选项",
"background-work": "后台运行",
"background-work-tip": "窗口未激活时,可通过手柄游玩",
"four-screen-mode": {
"shared": "同屏",
"split": "分屏",
"_name": "四人游戏画面模式"
},
"frame-skip": "跳帧",
"discord-rpc": "在Discord中显示",
"multiplayer": "多人游戏",
"timing": "帧数控制",
"two-screen-mode": {
"_name": "双人游戏画面模式",
"shared": "同屏",
"smbx": "SMBX",
"topbottom": "上下分屏",
"split": "左右分屏"
},
"unlimited-framerate": "禁用锁帧",
"vsync": "垂直同步",
"language": "语言"
},
"video": {
"_header": "视频选项",
"battery-status": {
"fullscreen": "全屏时显示",
"fullscreen-tip": "全屏游戏时,显示电池电量",
"_name": "电池状态",
"low": "仅在低电量时显示",
"low-tip": "在电池电量低时,显示电池电量",
"off": "隐藏",
"on": "显示"
},
"display-controllers": "显示按键",
"effects": "画面效果",
"fullscreen": "全屏模式",
"info-game": "画面中游戏信息",
"info-meta": "画面中元数据信息",
"info-run": "画面中运行时信息",
"internal-res": {
"3ds": "800x480 (3DS)",
"_name": "画面大小",
"_tooltip": "设置游戏画面大小",
"dynamic": "自适应",
"vga": "640x480(VGA)",
"hd": "1280x720(高清)",
"gba": "480x320(GBA)",
"nds": "512x384(DS)",
"snes": "512x448(SFC)",
"hello": "768x432(HELLO引擎)",
"smbx-wide": "SMBX(宽屏)",
"smbx": "800x600(SMBX)"
},
"enable-inter-level-fade-effect": "过渡效果",
"show-episode-title": {
"bottom": "底部",
"off": "隐藏",
"_name": "显示当前地图",
"bottom-tip": "在秒表计时器的上方显示当前地图",
"top-tip": "在游戏画面大小较大时,在状态栏上方显示当前地图",
"top": "顶部"
},
"show-playtime-counter": {
"_tooltip": "显示当前地图和当前关卡的游玩时间",
"animated-tip": "过关时,为秒表计时器添加彩虹特效",
"off": "关闭",
"off-tip": "仅在速通时显示秒表计时器",
"opaque": "开启(不透明)",
"transparent": "开启(透明)",
"_name": "秒表计时器",
"animated": "动态特效"
},
"video-system": "系统选项",
"show-screen-shake": "画面震动",
"world-map-stars-show": "大地图上显示星星数量",
"world-map-stars-show-tip": "在关卡上方显示已收集星星数量",
"show-fps": "显示帧数",
"scale-mode": {
"integer": "整数",
"center": "中心",
"0_5x": "0.5倍",
"2x": "2倍",
"_name": "图像缩放",
"1x": "1倍",
"nearest": "最近邻居",
"full": "完全缩放",
"linear": "双线性",
"3x": "3倍"
},
"3d-compat-mode": "三维兼容模式",
"3d-compat-mode-tip": "在同一个三维平面下绘制所有对象",
"show-fails-counter": "显示失败次数",
"show-fails-counter-tip": "显示当前关卡和当前地图的失败次数",
"show-medals-counter": "显示奖牌数量",
"show-medals-counter-tip": "当玩家在关卡入口处时,在状态栏上显示奖牌数量"
},
"view-credits": {
"_header": "查看制作团队"
},
"speedrun": {
"mode": {
"_name": "秒表计时模式",
"0": "0(默认)",
"1": "1(现代)",
"3": "3(怀旧)",
"2": "2(经典)"
}
}
},
"wordBack": "返回",
"wordHide": "隐藏",
"wordNo": "否",
"wordOff": "关闭",
"wordOn": "开启",
"wordPlayer": "玩家",
"wordProfile": "配置",
"wordResume": "恢复游戏",
"wordShow": "显示",
"wordWaiting": "等待",
"wordYes": "是"
},
"outro": {
"cppPortDevelopers": "C++移植开发人员:",
"customSprites": "自定义素材:",
"engineCredits": "引擎制作人员名单:",
"gameCredits": "游戏制作人员名单:",
"levelDesign": "关卡设计:",
"nameAndrewSpinks": "安德鲁·斯宾克斯",
"nameVitalyNovichkov": "维塔利·诺维奇科夫",
"originalBy": "原始VB6代码:",
"psVitaPortBy": "PS Vita移植:",
"specialThanks": "特别鸣谢:",
"qualityControl": "品质管理:"
},
"pluralRules": "singular-only"
}