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36 lines
1.4 KiB
YAML
36 lines
1.4 KiB
YAML
emulator: "ParaLLEl N64"
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type: libretro
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core_classification: community_fork
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source: "https://github.com/libretro/parallel-n64"
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upstream: "https://github.com/mupen64plus/mupen64plus-core"
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profiled_date: "2026-03-24"
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source_commit: "0aad7728439cb37bebc4c84fc02b0494b72f4855"
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upstream_commit: "3be6336a1de6f32ccc4f57bf80c988163fe6bf7a"
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core_version: "2.0-rc2"
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display_name: "Nintendo - Nintendo 64 (ParaLLEl N64)"
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systems: [nintendo-64, nintendo-64dd]
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cores: [parallel_n64, parallel_n64_debug, "parallel_n64_32b", "parallel-n64"]
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files:
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- name: "64DD_IPL.bin"
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path: "64DD_IPL.bin"
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required: false
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description: "64DD IPL ROM"
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note: "Only loaded when a 64DD disk image (.ndd) is present via subsystem API. Core fails to load disk games without it."
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source_ref: "source libretro/libretro.c:952"
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notes:
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hle_available: true
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hle_note: >
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PIF boot ROM is fully HLE'd (mupen64plus-core/src/device/pif/bootrom_hle.c:52). CIC
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challenge/response handled in software (n64_cic_nus_6105.c). No BIOS
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files needed for standard cartridge games.
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dd_note: >
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64DD IPL ROM loaded from system_dir/64DD_IPL.bin when disk_data is
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present. Loaded via fopen with no hash or size validation.
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divergence_note: >
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Fork of mupen64plus-core with significant divergence. Includes legacy
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GPU plugins (Glide64, glN64, Rice, angrylion) and ParaLLEl-RDP/RSP.
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Uses flat path 64DD_IPL.bin unlike mupen64plus-next which uses
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Mupen64plus/IPL.n64 subdirectory.
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