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libretro/emulators/fbneo_cps12.yml
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Abdessamad Derraz 1334e84a00 chore: advance 88 profiles to upstream head
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YAML

emulator: "FinalBurn Neo (CPS-1/CPS-2)"
type: libretro
core_classification: official_port
source: "https://github.com/libretro/FBNeo"
upstream: "https://github.com/finalburnneo/FBNeo"
profiled_date: "2026-03-23"
source_commit: "32958a89abd645ed20387c8d31d21ede3bc48161"
upstream_commit: "697e385c8285bfc528343b96d948ee3a4f9e24c5"
core_version: "v1.0.0.2"
display_name: "Arcade (FinalBurn Neo) (CPS-1 / CPS-2)"
cores:
- fbneo_cps12
systems:
- cps1
- cps2
- arcade
notes: |
CPS-1/CPS-2 subset of FinalBurn Neo, current codebase (not frozen).
Exists for platforms that cannot run the full FBNeo core.
CPS-1 and CPS-2 have no system BIOS. Each game ROM set is self-contained:
68000 program + Z80 sound + GFX + QSound samples (CPS-2).
Zero BRF_BIOS entries in d_cps1.cpp and d_cps2.cpp. QSound emulated in
software (qs_c.cpp:QscInit, panning table). No DSP ROM needed.
Board PLDs (buf1, ioa1, prg1/prg2, rom1, sou1) are BRF_OPT: GAL/PAL
dumps for hardware preservation, never loaded by the emulator.
hiscore.dat enables persistent high scores across all arcade games.
ROM path: game ZIPs loaded from content directory.
system/fbneo/ used for hiscore.dat, samples, cheats, blend files, IPS patches.
need_fullpath=false, extensions=zip|7z, savestate=deterministic.
archive_prefix: fbneo
files:
- name: "hiscore.dat"
path: "fbneo/hiscore.dat"
required: false
system: arcade
note: "High score database, enables persistent high scores across all arcade games"
source_ref: "source src/burn/hiscore.cpp:154-161, 407, source src/burn/burn.cpp:876"