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Upstream moved under 145 profiles: 679 refs shifted and 452 followed a renamed file, against 6,483 that still anchor where they were written. The recale rewrites the located ranges only, keeping the annotations and the sentences that carry them, and 106 pins advance in the same commit because refs and source_commit name one revision or the profile describes two at once. Nothing here was guessed. The 183 refs that are CHANGED, GONE or AMBIGUOUS are untouched, and the 57 profiles holding them keep their old pin until someone reads the diff: profile_sync refuses to recale a profile while any of its refs needs a re-read. trident kept its pin too, its annotated ref being one the writer will not rewrite.
116 lines
4.2 KiB
YAML
116 lines
4.2 KiB
YAML
# LRPS2 - libretro PlayStation 2 core
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# Source: https://github.com/libretro/ps2
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# Upstream: https://github.com/PCSX2/pcsx2
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emulator: LRPS2
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type: libretro
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core_classification: community_fork
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bios_mode: agnostic
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source: "https://github.com/libretro/ps2"
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upstream: "https://github.com/PCSX2/pcsx2"
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profiled_date: "2026-03-25"
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source_commit: "0e9057b73bd128a775aa9e59310d68692838e96c"
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core_version: "Git"
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display_name: "Sony - PlayStation 2 (LRPS2)"
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cores: [lrps2, pcsx2]
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systems: [sony-playstation-2]
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bios_directory: "pcsx2/bios/"
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resources_directory: "pcsx2/resources/"
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notes: |
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Hard fork of PCSX2 (pre-Qt, 1.7-dev era) ported to libretro. x86_64 only.
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BIOS detection is filename-agnostic: scans pcsx2/bios/ for any file between 4-8 MB
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with a valid romdir structure (RESET + ROMVER entries). No hash validation.
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Companion files (.rom1, .rom2, .nvm, .mec) derive paths from the selected BIOS.
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DEV9 (network/HDD) and USB are stubbed in the libretro port.
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Widescreen patches are largely compiled into the core (libretro/patches.cpp).
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.info firmware_count=2 counts the bios folder and GameIndex.yaml.
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.info description mentions EROM.BIN but no EROM loading path exists in the code.
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files:
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- name: "<bios>.bin"
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path: "pcsx2/bios/"
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required: true
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description: "PS2 BIOS binary"
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min_size: 4194304
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max_size: 8388608
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validation: [size]
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source_ref: "pcsx2/ps2/BiosTools.cpp:231-254,267-322"
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note: >
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Scans pcsx2/bios/ for any file between 4 MB and 8 MB. Validates via romdir
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structure parsing (RESET + ROMVER entries). User selects BIOS via core option
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pcsx2_bios. Falls back to first valid BIOS found if configured BIOS is missing.
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- name: "<bios>.rom1"
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path: "pcsx2/bios/"
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required: false
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max_size: 4194304
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description: "DVD player ROM"
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source_ref: "pcsx2/ps2/BiosTools.cpp:190-211,314"
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note: >
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DVD player ROM. Tries <biospath>.rom1 (appended) then <biosbase>.rom1
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(extension replaced). Silently skipped if not found.
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- name: "<bios>.rom2"
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path: "pcsx2/bios/"
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required: false
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max_size: 524288
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description: "Chinese ROM extension"
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source_ref: "pcsx2/ps2/BiosTools.cpp:190-211,315"
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note: >
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Chinese region ROM extension. Same naming convention as rom1.
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Only present on Chinese region consoles.
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- name: "<bios>.nvm"
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path: "pcsx2/bios/"
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required: false
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hle_fallback: true
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size: 1024
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description: "NVRAM / EEPROM data"
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source_ref: "pcsx2/CDVD/CDVD.cpp:224-267"
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note: >
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Console EEPROM data (language, timezone, region, iLink ID, OSD settings).
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Path derived from BIOS path with extension replaced to .nvm.
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Auto-created with region-appropriate defaults if missing or invalid.
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- name: "<bios>.mec"
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path: "pcsx2/bios/"
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required: false
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hle_fallback: true
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size: 4
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description: "Mechacon version"
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source_ref: "pcsx2/CDVD/CDVD.cpp:255-266"
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note: >
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Mechacon (disc drive controller) version as u32.
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Auto-created with default 0x00020603 if missing.
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- name: "GameIndex.yaml"
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path: "pcsx2/resources/GameIndex.yaml"
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required: false
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description: "game compatibility database"
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source_ref: "pcsx2/GameDatabase.cpp:48, pcsx2/GameDatabase.cpp:981"
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note: >
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YAML database of per-game patches, settings overrides, and compatibility fixes.
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OSD warning shown if missing. Some games may not boot or have issues without it.
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- name: "cheats_ws.zip"
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path: "pcsx2/resources/cheats_ws.zip"
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required: false
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description: "widescreen patches archive"
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source_ref: "pcsx2/VMManager.cpp:375-388"
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note: >
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ZIP archive of per-game widescreen (16:9) patches in pnach format.
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Only loaded when widescreen patches are enabled via core options.
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Fallback if no patches found in pcsx2/cheats_ws/ folder.
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- name: "cheats_ni.zip"
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path: "pcsx2/resources/cheats_ni.zip"
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required: false
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description: "no-interlacing patches archive"
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source_ref: "pcsx2/VMManager.cpp:410-423"
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note: >
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ZIP archive of per-game no-interlacing patches in pnach format.
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Only loaded when no-interlacing patches are enabled via core options.
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Fallback if no patches found in pcsx2/cheats_ni/ folder.
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